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#1 |
I say!
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![]() ... To be more specific:
__________________I'm making a custom Warcraft III map for my brother, and found some fitting music. I've successfully used the Sound Editor's "Replace Internal Sound" feature to replace the background music for the Humans, BUT... The game will only play so many of these tracks before entering "radio silence" on me :P (All other sounds still function). What I want to know is... How do I get Warcraft III to recycle the music tracks properly? I know this is the slowest sub-forum in the world (or at least this site), but I would really appreciate some help in this matter. EDIT: Found a trigger-based work-around for now... For now... Last edited by Sunwarrior25 : 12-10-2009 at 12:15 AM. |
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#2 |
User
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![]() use a repeating timer?
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