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Old 03-23-2006, 05:34 PM   #1
Game_Slave
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Default Autumn Park Tilesets

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Name:	TileSetPic1.jpg
Views:	1225
Size:	184.6 KB
ID:	3473
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Name:	tilesetart1.jpg
Views:	342
Size:	141.7 KB
ID:	3540
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Name:	tilesetart2.jpg
Views:	477
Size:	157.2 KB
ID:	3541
Normal Camera:
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Name:	normalcam.jpg
Views:	512
Size:	225.1 KB
ID:	3542

I attempted to fix the seams of the stone pathing, but it still isn't perfect:
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Name:	StonePathingTest.jpg
Views:	618
Size:	227.0 KB
ID:	3558

Last edited by Game_Slave : 03-27-2006 at 06:32 PM.
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Old 03-23-2006, 08:40 PM   #2
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hmm, the seams are nasty.
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Old 03-23-2006, 09:04 PM   #3
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you can only see them on the stone pathing, the seams on the rest of them are pretty good in my opinion
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Old 03-23-2006, 09:13 PM   #4
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Hmm TDR is right, the seams are pretty obvious. However how does it look from a normal camera?
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Old 03-23-2006, 11:40 PM   #5
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Brilliant! Love it! Would go really good in a map with good custom WC3 models, but doesnt blend too well with regular wc3 models =\
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Old 03-24-2006, 12:21 AM   #6
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it's not meant to be wc3 style, there will be custom models to go along with it
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Old 03-24-2006, 02:57 AM   #7
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Dirt looks horrid grass looks pretty good stone doesn't fit with the other tiles.
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Old 03-25-2006, 11:19 PM   #8
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It's very annoying to look at, the whole picture moves.

The seams are too visible, you should fix that.
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Old 03-26-2006, 12:55 AM   #9
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i'll work on the seams, i'd like to know what is wrong with the dirt so i can fix that too, and the pictures do seem to make your eyes jump around as if it was moving.
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Old 03-27-2006, 05:45 PM   #10
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the grass looks awesome, much better than blizzard's, GJ
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Old 03-27-2006, 05:50 PM   #11
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The seams are still really bad.
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Old 03-27-2006, 06:31 PM
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Old 04-29-2007, 12:06 PM   #12
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This beats Lordaeron Summer any day!

The seams are a bit funny, but they're not noticible once you cover them up with doodads!

EDIT: Where do I download?! They're nice.

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Old 04-29-2007, 12:16 PM   #13
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What's up guys?
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Old 04-29-2007, 12:28 PM   #14
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Quote:
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What's up guys?

Oh hey there.
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Old 04-29-2007, 03:55 PM   #15
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I did some experimenting with the seams, and it seams (pun not intended) that not all of each square is used for each tile(only about 97-98%). Reason being is that I made a tileset of bricks from textures found on google (reason it's not posted) and the bricks didn't align. I did some testing and left a little bit of space between each cell and it seemed to work out better.
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