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Old 04-20-2007, 10:12 PM   #16
Craka_J 123
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Amazing GUI man, +rep :D
I might use this UI in one of my mods :D
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Old 04-21-2007, 12:05 AM   #17
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Ever considered of making a Pandaren interface with some bamboo style maybe? With the same quality like this has I would love it.

Excellent interface!
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Old 04-21-2007, 06:13 PM   #18
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Quote:
Originally Posted by unwirklich
:)
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Why not using a human interface?
holy... with jesus and crosses and church-windows and crapp like that? hm... maybe.

^^ No, more the Warcraft Holy Style...something that would match to priests and palas
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Old 04-22-2007, 09:39 AM   #19
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yay very nice that you at least uploaded it
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Old 04-24-2007, 10:42 AM   #20
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Quote:
Originally Posted by Jaakko
Ever considered of making a Pandaren interface with some bamboo style maybe? With the same quality like this has I would love it.

this was my next plan i even made some sketches. but it could take some time.
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do you have any idea how much efford it is to make an interface? i dont just think them into existence in two or five minutes...
but thanks for the positive feedback anyways^^
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Old 04-24-2007, 06:44 PM   #21
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Very spiffy! And a Pandarian interface would rock! I'd even give you +rep "on the house" for that one...
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Old 04-24-2007, 08:14 PM   #22
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The quest dialog and menu border file seems to be missing? Is that normal?
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Old 04-25-2007, 09:16 PM   #23
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huh... ?
you are right! i missed them. give me a few seconds.

EDIT: so here is it. i also updated the zip. sorry for that
Attached Files
File Type: blp demon-options-menu-border.blp (46.6 KB, 51 views)
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Quote:
Originally Posted by Unwirklich
do you have any idea how much efford it is to make an interface? i dont just think them into existence in two or five minutes...
but thanks for the positive feedback anyways^^

Last edited by unwirklich : 04-25-2007 at 09:31 PM.
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Old 04-28-2007, 04:00 AM   #24
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Quote:
Originally Posted by unwirklich
this was my next plan i even made some sketches. but it could take some time.
Oh I love you. You will be credited in the campaign.
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Old 04-28-2007, 04:15 PM   #25
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Wow awesome interface, undoubtedly one of the best I've seen. Great job and + rep.

Last edited by PsycoMarauder : 04-28-2007 at 04:17 PM.
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Old 04-29-2007, 04:15 PM   #26
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Wow. Really great job on this one.

But I think the portrait model area is a bit... squished...

And the cinematic thingy could do with a bit more texture instead of those black areas and/or variations in those teeth thingys...

But I still really like! Make holy one too!
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Old 04-29-2007, 06:08 PM   #27
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Quote:
Originally Posted by pyritie
And the cinematic thingy could do with a bit more texture instead of those black areas and/or variations in those teeth thingys...

the "black area" is not changed. i assume its the usual cinematric letterbox-background or whatever its called.

...and the varriation. yes. would be cool, but tragically the texture-file is short.
its a little short image which is repeated as often as needed. so if you really want to have more varriation on this borders, i guess you have to change the interface model.
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do you have any idea how much efford it is to make an interface? i dont just think them into existence in two or five minutes...
but thanks for the positive feedback anyways^^
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Old 05-12-2007, 05:50 PM   #28
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Oh well. Anyway, tried it out and it looks great.

Two things though: The "watch me" does not say where to put time indicator thingy or cursor. Can't find them in the game interface thingy, but I know I missed something!
Also, when training a unit, the right side of the space in the middle cuts off the number '7' box. Know what I mean? If you don't, I'll post a screenie.

The rest looks great though! Definately using this for the bad guy in my campaign!
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Old 05-12-2007, 08:25 PM   #29
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This is so sick.. amazing
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Old 05-12-2007, 08:48 PM   #30
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Quote:
Originally Posted by pyritie
Also, when training a unit, the right side of the space in the middle cuts off the number '7' box.

i guess you have to live with that. i dont know if i work on it again.

about the cursor... hum. i guess i replaced the path with another cursor-path. and there you go. maybe i will wrote this somewhere...
the time indicator? ok, this need to be fixed. i am on it.
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do you have any idea how much efford it is to make an interface? i dont just think them into existence in two or five minutes...
but thanks for the positive feedback anyways^^
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