wc3campaigns
WC3C Homepage - www.wc3c.netUser Control Panel (Requires Log-In)Engage in discussions with other users and join contests in the WC3C forums!Read one of our many tutorials, ranging in difficulty from beginner to advanced!Show off your artistic talents in the WC3C Gallery!Download quality models, textures, spells (vJASS/JASS), systems, and scripts!Download maps that have passed through our rigorous approval process!

Go Back   Wc3C.net > Warcraft III Modding > Artist's Corner > Skinning / Texturing
User Name
Password
Register Rules Get Hosted! Chat Pastebin FAQ and Rules Members List Calendar



Reply
 
Thread Tools Search this Thread
Old 06-02-2010, 06:27 AM   #1
DanThanh
User
 
DanThanh's Avatar
 
Join Date: Apr 2009
Posts: 137

Submissions (1)

DanThanh has little to show at this moment (7)

Send a message via Yahoo to DanThanh
Default How to make my Hero's portrait better?

Ok, we have two portrait (Actually two models with camera)

1/ A Bad portrait with black background:


2/ A Good portrait:


So my question is simple, is there anyway to make my Hero's portrait better?
I tried to export HeroShadowHunter's teamglow geo, then import it. Everything works, i also have a good portrait but a red curtain appears right after his head:
__________________

Last edited by DanThanh : 06-02-2010 at 06:28 AM.
DanThanh is offline   Reply With Quote
Sponsored Links - Login to hide this ad!
Old 06-02-2010, 11:09 AM   #2
Dionesiist
User
 
Join Date: Dec 2005
Posts: 2,163

Submissions (34)

Dionesiist is just really nice (382)Dionesiist is just really nice (382)Dionesiist is just really nice (382)Dionesiist is just really nice (382)Dionesiist is just really nice (382)

Default

You need to make a copy of the Stand animation and rename it to Portrait, then use geoset anims(?) to make sure the portrait background only appears in Portrait...
__________________
Dionesiist is offline   Reply With Quote
Old 07-30-2010, 10:18 AM   #3
deolrin
Tas'dingo!
 
deolrin's Avatar
 
Join Date: May 2008
Posts: 873

Submissions (13)

deolrin is a jewel in the rough (167)deolrin is a jewel in the rough (167)

Send a message via MSN to deolrin
Default

For one, you must have a Portrait animation and preferably a "Portrait Talk" one as well. Then you must place a team-glow plane behind your unit's head, and carefully plan it so that the glow seems to appear just behind the unit's head, so it's a trial-and-error thing(I suggest using Magos' Model Editor and Oinkerwinkle's Vertex Modifier for that, but of course all modeling programs work). Then you use geoset animations to hide the team-glow plane in all animations except for Portrait and Portrait Talk. After that you can use Magos' Model Editor to position your portrait camera how you'd like it. First rotate and move the camera around to get a nice view, remove the current camera and right click in the camera manager and chose "Create New from Current View". Call it whatever you want and voila! You got a good-looking portrait.
__________________
Resources: "I'm going to cut you into strips, dry you, and smoke you in my pipe!"
"Don't wait for the Grim Reaper - I'm going to mow you down!"
"Hasta la vista, baby!"

~Gladiator, Sacred

Last edited by deolrin : 07-30-2010 at 10:18 AM.
deolrin is offline   Reply With Quote
Reply


Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off


All times are GMT. The time now is 02:24 AM.


Affiliates
The Hubb The JASS Vault Clan WEnW Campaign Creations Clan CBS GamesModding Flixreel Videos

Powered by vBulletin (Copyright ©2000 - 2019, Jelsoft Enterprises Ltd).
Hosted by www.OICcam.com
IT Support and Services provided by Executive IT Services