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Old 03-14-2007, 11:49 PM   #16
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Wait yea..this is blowing my mind
That Blood Elf is only using textures
and that Orc looks like it has some custom textures as well
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Old 03-15-2007, 02:42 AM   #17
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Even I can tell that this is some insane modelling!

Where did you learn to model like that, Taylor_Mouse?
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Your spells are mostly ignored because they are not very cool so we aren't very excited to review/approve them, but you are incredibly persistent and won't give us an excuse to graveyard it. That is generally what results in a resource being ignored for a long time.

The Spell Request ThreadDone for, unless someone else wants to revive it...
It lasted a damn long time.

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Huh. Almost makes me wish I had a girlfriend, to take advantage of today (wait, no, that's not what I meant... I mean, take advantage of the fact that it is international women's day... gah, never mind).
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Rome may not have been built in a day, but the Romans sure as hell didn't say "look at this great city we built guys!" when they had nothing more than a bit of stone and some cottages.
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Old 03-15-2007, 09:13 AM   #18
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I've been working on one of the projects here but it was cancelled, and the models I did were not really concidered " for free" so we diddn't show off much.
And the models I did were not textured with the original from WoW, wich are easely skinned by Blizzard. I love their way of "hand drawn " textured .

But hey thank you very much :)
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Old 03-15-2007, 09:18 AM   #19
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I started modelling when Max was in DOS mode only, well a long time ago :)
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Old 03-15-2007, 09:24 AM   #20
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Say FireMaster : can you give me an image for the dwarf , so you can have that one too.

Btw. download GMAX, get the necessary plugins for import/export the models from WRL or 3DS to mdl or mdx, this should work.
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Old 03-15-2007, 09:30 AM   #21
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For the grunt, in WoW there are about 50 different grunts, which one would you like ?
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Old 03-15-2007, 10:42 AM   #22
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Dude..two words
Double post
Gotta stop or ya goin get smashed by mods
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Old 03-15-2007, 11:52 AM   #23
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Does it look like I care

Ok I'll try to "not" double post ( too much )

What do you mean, "getting smashed by mods" ?
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Old 03-15-2007, 05:03 PM   #24
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The Orc Grunt of Orgrimmar or this orc:
http://www.worldofwarcraft.com/info/...r/orc-male.jpg

The dwarf can be one seemed with this:
http://www.worldofwarcraft.com/info/...dwarf-male.jpg
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Old 03-15-2007, 08:55 PM   #25
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Quote:
Originally Posted by Taylor_Mouse
Does it look like I care
Ok I'll try to "not" double post ( too much )
What do you mean, "getting smashed by mods" ?
No offense, but you should change your attitude towards it... beeing smashed by mods means bad rep and ban, so you can't come back to this site... Use the edit button
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Old 03-16-2007, 09:47 AM   #26
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Well coming here and modeling is for fun for ma and when I have the time, that is why have so little posts and been here since 2004
But hé, to do you a favor, I'll use the edit button ( more often )
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Old 03-16-2007, 10:21 AM   #27
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WoW models aren't illeagal, nobody ain't selling them. Even the blizzard mapping contest had WoW models -.-

I remember Taylor_Mouse from somewhere. Did you work on the Wc3 WoW project?
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Old 03-16-2007, 12:50 PM   #28
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Yay! I don't wanna see you leave so soon Taylor!
All you really need to do is find an animator and you can start pumping out some sick ass models
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Old 03-16-2007, 01:04 PM   #29
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If he knows how to rig, I might give animating a try again
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Old 03-16-2007, 04:37 PM   #30
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The rigging, it is just some boxes on places of the object. So the rigging is not a problem.

Anyway... I made a little research today, I must say I was kinda bored today at work

A little tutorial :

Tools I Used:

1. GMax ( http://www.turbosquid.com/gmax ) for modeling
2. MyWarCraftStudio ( http://www.wowmodelviewer.org/index....tartdown&id=12 ) for exporting the M2 files and BLP2 files from World Of Warcraft.
3. WoW Model Viewer (http://www.wowmodelviewer.org/index....fileinfo&id=13) for viewing and exporting to OBJ
4. My "World Of Warcraft Files 2 MAX Script Convertor" tool ( http://users.telenet.be/u122561/ )
5. You must have a copy of World Of Warcraft + The Burning Crusade to view all content of course.
6.Download the scripts below.( Not all are used though )


The "How To" Stuff :

Q. How To import MDX into GMAX ?
A. Use the impexpmdx.ms to import into GMAX ( I am only able to import the static mesh ) This is just to get the size right.

Q. How To import WMO/WDL files in GMAX ?
A. Extract the wmo you want, use my tool to convert it to Max Script (.ms) file and run that script. ( I tested it with the BlackCitadel.wmo and it works )
The textures need to extracted seperatly. The path of the textures can be found in the .ms script file but only when you used the main wmo file.
The texture coordinates of the model are correctly exported.

Q. How To import your World Of Warcraft model into GMAX ?
A. Start up the "WoW model viewer", select your model and export to "OBJ" ( the others don't work yet ), in GMax, run the Import-OBJ.ms script. Don't worry if this results in an error, the model is there anyway. It is just very small :)
Attached Files
File Type: zip scripts.zip (53.5 KB, 15 views)
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