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#1 |
I want my rep back! asap
Join Date: Jan 2006
Posts: 854
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![]() I do know what it is, i searched the forums, but:
__________________I DO NEED TO KNOW HOW TO IMPLEMENT THIS!!!! My model looks yellowish, blurry, i dont care how many textures i have to add, how big the model will get, i just dont care, plz just tell me how to! |
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#2 | |
♪♫
Modeling & Gallery Moderator
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![]() you didn't searched good enough
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And this has nothing to do with modeling or animation, moved. |
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#3 |
I want my rep back! asap
Join Date: Jan 2006
Posts: 854
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![]() do i have to start with _mip1 or mip0??
__________________and where do i have to set up the mipmapping? |
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#4 |
We're Hunting Humans!
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![]() very interesting..i dont have any idea what your talking about
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#5 |
*****istrator
Art Director
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![]() yeah what is a mipmap? sounds funny...
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#6 |
♪♫
Modeling & Gallery Moderator
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![]() http://en.wikipedia.org/wiki/Mip_map
__________________wikipedia is your friend. And, for wc3 it has to start with mip1. And you don't have to set anything. |
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#7 |
I want my rep back! asap
Join Date: Jan 2006
Posts: 854
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![]() i found a very interesting passage in the ArtTools ReadMe, it says that wc3 does that on its own...
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#8 |
♪♫
Modeling & Gallery Moderator
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![]() yeah, it does, it makes them realy blurry and yellow. for best results you have to make your own.
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#9 |
*****istrator
Art Director
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![]() would you even need something like this in wc3 unless you have diffrent camera settings then usual?
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#10 |
♪♫
Modeling & Gallery Moderator
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![]() no, unless you have detailed textures.
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