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#17 |
I never say Ni
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![]() This is actually a really cool idea. I think I'll use the wind rider wrap for the naga contest at the hive :D
Last edited by 67chrome : 04-24-2009 at 08:10 PM. |
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#19 |
I MUST BREAK YOU
Official Map Reviewer
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![]() Massive respect, man. A grand project. Keep up the good work and skip uni work to do more wc3'ing :P
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#23 |
User
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![]() stupid wraps... Blizzard could make them more simple. Ah, when I remind myself of Dreaadlord's and DragonHawk Rider's wrap I just want to piss of... :(
__________________anyway, gj :) |
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#24 |
Alpha Male of Wc3c
Official Map Reviewer
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![]() So these files... they're just the flat-image textures for models that I see when people post skins/models?
__________________Good job doing so much work. Hope this really gets some use by someone. |
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#25 |
Moderator
Texturing Moderator
Project Member: WotTH |
![]() In a sense. These are a representation of how the the polygons of the model are stretched out over the assigned texture so texture artists can see what they are actually working with rather than reworking the textures used by WC3. The ingame textures do not necessarily reflect the true nature of the wrap, often leading to no small amount of frustration for artists.
__________________Simply put, WC3 models are wrapped onto the ingame textures, with a lot of wasted space in most cases. This compilation is an attempt to minimalise the hassle of texturing and so allow artists to get on with their art :) |
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#26 | |
Alpha Male of Wc3c
Official Map Reviewer
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![]() Quote:
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#27 |
I never say Ni
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![]() You should post creeps in groups of ~25 in alphabetical order so that
1. - it doesn't seem like such a hassle to do 2. - this thread will get updated more frequently :D and maybe alphabetically roc and then tft if the program you are using to create this awsome stuff goes off of one mpq at a time :) |
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