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Old 03-10-2010, 08:57 AM   #31
Anachron
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Of course i could say ...hmm yeah ... just register all heroes, but many maps use heroes for there hero-choice system, so this is error prone..
Just register all heroes that enter the map while being ingame.
Should work for most maps.
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Old 07-28-2010, 06:59 PM   #32
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Collapse JASS:
    private function GetAssistsMessage   takes unit dieingUnit, player dieUOwner, unit killingUnit, player killUOwner, string AssistingPlayers, integer totalAssists returns string
        return GetPlayerNameColored(killUOwner)+" killed "+GetPlayerNameColored(dieUOwner)+"'s "+GetUnitName(dieingUnit)+", "+AssistingPlayers+" assisted."
    endfunction   

You didn't use totalAssists in that function
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Old 07-24-2018, 11:20 PM   #33
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:) This thread was really fun to read for me. Such nostalgia. Good programmers reviewing my newbie code. Fun.
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