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Old 06-19-2008, 07:37 PM   #16
Rising_Dusk
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What ID software stuff? If it has to do with sounds, man, my patience is really growing thin with really awesome maps being graveyarded because certain individuals can't figure out how to make their own. Just fix it TC, I want to see this thing approved no matter how badly Griffen wants to graveyard it.
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Old 06-19-2008, 07:57 PM   #17
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// ofc = you can graveyard it.

i could ofc replace sounds with some chinesian stuff etc. (searching in some some sfx db (like many game developers do)) xD but it will ruin the spirit of the map so. i will keep it like it's.
anyway you can download it from the offsite =) and it's the most important.

you have your rules i agree with them. it's not a problem =)

http://www.lyricsmania.com/lyrics/ar...cs_302550.html

lol. btw awesome tune ^^
// eee i am not leaving... if something... xD
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Old 06-19-2008, 08:53 PM   #18
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Graveyard'd.

I think I'm also going to change to policy of deleting any maps containing copyrighted material and any links to them.
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Old 06-19-2008, 11:04 PM   #19
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Ah. So that is why this map never made it here.
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Old 06-20-2008, 09:23 PM   #20
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So, basically, once the copyright nazis take over the internet, only wc3campaigns will be left after the great illegality purge?
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Old 06-21-2008, 12:24 AM   #21
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Anyway, glad to see that Toadcop has had a change of heart; the Lite edition without copyrighted material is now linked, and is ready to be reviewed; given the quality I saw when I tested it previously, it will require further testing, and so is in the queue for that from me (after wolf packs but before DoE).
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Old 07-28-2008, 05:05 PM   #22
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Impressive screenshots. Look like an awesome map. I've to try this!
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Old 08-21-2008, 11:04 PM   #23
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I had no weapon sounds when i played. Is that a glitch or is it supposed to be silent except for that endless pinging. Stop the stupid pinging or remove the sound.

The blizzard on death amulet is insainly over powered and kills any one unlucky enough to be near the owners respawn.

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Old 08-22-2008, 11:23 AM   #24
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Mad Artillery remove the object from your asshole and don't panic =)

1) all sounds are cutted =)
2) -radar 0
3) it's supposed to be so. cause you need to die to activate it. + you can resist thermal damage.
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Old 08-25-2008, 04:21 PM   #25
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what? why get ris of the sounds. wait. nvm. are you at least going to replace them. it would be more fun if you had some sound in it.

btw. how is using sounds from a game copyright infringemnet griffen. it's just a sound.
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Old 08-25-2008, 04:55 PM   #26
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btw. how is using sounds from a game copyright infringemnet griffen. it's just a sound.

Sounds are protected by copyright, just like other works.
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Old 09-03-2008, 05:45 PM   #27
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up =)

will be this (and other maps) ever reviewed ? =) i know you have no time etc... but you could "show" some interest at least =)

i mean not approved just reviwed =)
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Old 09-03-2008, 07:09 PM   #28
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When will version 1.04 be released?
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Old 09-05-2008, 10:23 PM   #29
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TC, you know I like this map. The condition for my approval of this map was removing the sounds, but my computer doesn't have sound so I've no way to test it. If the version in the first post is gutted properly of sounds and no version containing sounds not created by you is posted anywhere in this thread, then I think I would give this my waving seal of approval.

I've got to admit, since you removed the desyncs, it's a pretty dang fun and polished map. It's about the best rendition of quake in WC3 that I have ever seen. Seriously.
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Old 09-05-2008, 11:48 PM   #30
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[quote=Rising_Dusk]If the version in the first post is gutted properly of sounds and no version containing sounds not created by you is posted anywhere in this thread, then I think I would give this my waving seal of approval.
[quote]

You'll probably be happy to know that the sounds were removed.

To toadcop: You should probably update your first post because it still says it has sound.
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