![]() |
#121 |
User
Join Date: May 2010
Posts: 25
![]() |
![]() Isn't there a way to do *almost* the same thing in GUI?
like instead of using handicaps etc, you use Chat. PROS: Easier to implement Players can choose an appropriate handicap No upper limit to races Made entirely in GUI Works in standard WE CONS: Players start a few seconds late This was used in the Blizz map 'Monolith' if it helps. Of couse, you need to turn it off (prevents players from doing so when they are defeated, giving them a free revival) Last edited by Viktory : 08-14-2010 at 06:06 AM. |
![]() |
![]() |
Sponsored Links - Login to hide this ad! |
|
![]() |
#123 |
User
Join Date: May 2010
Posts: 25
![]() |
![]() I have found a way to do this entirely in GUI.
What it does is it gives players 10 seconds to type -naga if they wish to play as naga, and then, with a quick replacement, Naga units are at hand! |
![]() |
![]() |
![]() |
#124 | |
Evil Emoticon
Respected User
Project Leader: PoC |
![]() Quote:
|
|
![]() |
![]() |
![]() |
#125 | |
User
Join Date: Sep 2010
Posts: 16
![]() |
![]() Quote:
I think you missed the finer points of this system. |
|
![]() |
![]() |
![]() |
#126 | |
User
Join Date: May 2010
Posts: 25
![]() |
![]() Quote:
EDIT: Oh, you mean the AI, right? I just wanted to make one that would work in an unmodded WE. Ok, maybe com players cannot use it, but every system has pros and cons, and thats a con of my own one. This one's con is it requires a mod for WE, but it is better. (mine is a cheap, GUI alternative for noobs who have no clue of JASS's workings) Last edited by Viktory : 10-01-2010 at 03:50 AM. |
|
![]() |
![]() |
![]() |
#127 |
Laughs Derisively
Project Member: PoC
|
![]() This system does not require Jass New Gen Pack; it requires Jasshelper to compile vJass into Jass, and Jasshelper is conveniently bundled with JNGP.
__________________The purpose of my system is to emulate standard melee with the addition of custom races, with race selection mediated by the player's race and handicap settings, implemented using appropriately modified versions of Blizzard's melee set up functions in blizzard.j. Your system differs in how a custom race is selected and likely how effectively you emulate standard melee mechanics. Not only is my code more efficient than anything you could implement in GUI, it is more modular and more easily modified, and is almost certainly more accurate in its emulation of standard melee. There is no competition. You've created an inferior product because you choose not to utilize the system I have developed, as is well your right, but do not pretend as though there are points to compare, scores to tally, and judgments to be made on the relative merits of two equally valuable products; there isn't. |
![]() |
![]() |
![]() |
#128 |
User
Join Date: May 2010
Posts: 25
![]() |
![]() Just wondering, but does this cover the Tiny Great Hall item that the Orcs can buy?
Last edited by Viktory : 10-23-2010 at 10:43 PM. |
![]() |
![]() |
![]() |
#130 |
User
Join Date: May 2010
Posts: 25
![]() |
![]() the answer is no.
When I play as Naga, I buy a Tiny Great Hall from my orcish allies. I use it, and get a Tree of Life. Easily curable, and a very minor detail. |
![]() |
![]() |
![]() |
#132 |
User
Join Date: Nov 2010
Posts: 1
![]() |
![]() May I suggest putting in more Naga Heroes? Kinda unfair for Naga AI.
|
![]() |
![]() |
![]() |
#133 |
Lepus?
Join Date: Jan 2009
Posts: 1,308
![]() ![]() ![]() |
![]() Ahoy jahoy all Custom Racers, since some new patches this system causes some nasty lag when there's allied players, but do not despair for I, the mighty Peppers (LOL), have the solution for y'all, you just have to add a single line and all will be as good as it ever was:
__________________![]() You're all welcome! ![]() |
![]() |
![]() |
![]() |
Thread Tools | Search this Thread |
|
|