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Old 01-20-2006, 05:35 PM   #31
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oh, goody. nice skull.
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Old 01-20-2006, 06:22 PM   #32
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And that's the way zapp lost the contest :P
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Old 01-20-2006, 06:55 PM   #33
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Oh my god! It's HAL!
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Old 01-20-2006, 07:01 PM   #34
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haha evil orange eye of doom
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Old 01-20-2006, 08:24 PM   #35
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Yes I do hate painting metal
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Old 01-21-2006, 01:45 AM   #36
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what texture size are you using? It looks like 512...
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Old 01-21-2006, 10:39 AM   #37
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Yes sir, 512. I always start on 512 and sometimes (depends on what I'm modeling) lower the size to 256 when I'm done
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Old 01-21-2006, 12:58 PM   #38
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oh. I use 1024.
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Old 01-21-2006, 01:02 PM   #39
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Here's ma wip. I'm doing Candy's robot, wich kicks major arse.
I'm geting tempted too much by the polygons...162 so far.


UPDATE:
366 polys

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Old 01-21-2006, 03:42 PM   #40
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Oops, I remembered you said the poly limit is 750 polygons instead of tris, and since mine is 740 tris, I'll have to cheese mine up a bit.. looks great btw

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Old 01-21-2006, 05:16 PM   #41
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Looking good, TDR.

I should make one too, but I don't think I have time time.
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Old 01-23-2006, 08:28 AM   #42
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I'm in like Jim.
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Old 01-23-2006, 11:31 AM   #43
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holy shit, I can't believe it! it's teh lamer flamer!
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Old 01-23-2006, 03:32 PM   #44
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=O Andy?! Back from the dead.
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Old 01-23-2006, 07:27 PM   #45
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wohoo, make teh leet models andy!!1
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