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Old 01-15-2010, 05:29 PM   #151
Makapaka
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i cant find the texture of the trees at the last picture = O
were are they?, are they included in the pack?
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Old 02-28-2010, 10:03 AM   #152
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Pure Epic...
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Old 07-20-2010, 08:38 AM   #153
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Lol this doesn't happen to be extracted or based off Oblivion\Morrowind from Bethesda Software?

Very nice meshes and textures ^_^
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Old 07-20-2010, 08:28 PM   #154
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hey man, such an awesome pack. aim pretty much sure I'll use it in one of my maps... butta this is a question coming from a fool: How do I know which textures belong to every model?
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Old 09-05-2010, 03:11 PM   #155
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There's a bugged model in there.

I export Textures\Nadeln.blp, Textures\Nadeln_trocken.BLP, the 4 Nadel Trees > Import those in my map > Set the right paths > Save map > Restart Map > Doesn't work.

Tried it 3 more times. Doesn't work. Then I try it again, and for some reason the models show up when I select model art. I place the doodad, map crashes. Restart map, doesn't work.

I don't get it.

Last edited by Ramza : 12-04-2010 at 01:52 PM.
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Old 09-26-2010, 10:12 PM   #156
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Please tell me what the paths are for the textures i need.
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Old 11-21-2010, 07:45 PM   #157
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BRILLIANT !!! ABSULUTLY BRILLIANT 11/10 You have well eceeded blizzard standard. HOwever textures are a bit of a run about but its worth it.
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Old 01-23-2011, 11:14 AM   #158
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Exclamation Doodads

Can you please teach me about the problem.
The doodads and objects are not showing.
The objects and doodads are only showing a green and black objects its shape is square
Please reply fast
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Old 02-26-2011, 12:16 PM   #159
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When importing, all your imported models must have also imported textures with it. But be careful - if you haven't done so before, you HAVE to modify the path on .blp textures - you HAVE to delete wc3imported\ or such, and have only clear name, e.g. "DwarfWarrior.blp", NOT "wc3imported\DwarfWarrior.blp" - and if still it does show only checkers-textured cube, save your map or campaign what you are making, restart the editor and load it again.
Hope it helps, otherwise it's gonna be a serious problem

btw. nicely done, Born to modify. Regardless of how did you made or come to the models and textures, they are indeed a great blessing for this forum. Maybe I'll use some of them in my Hobbit Campaign. Some of the houses look like british, anglo-saxon, it doesn't have to be german only, what you say?

Last edited by Gildorn the Bright : 02-26-2011 at 12:21 PM.
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Old 04-21-2011, 09:31 AM   #160
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There is no word for these models awesomeness
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Old 05-12-2011, 03:23 PM   #161
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Awesome pack but it's really hard to find out which model requires which texture. Everything is in german. You should make a list with english and german names with thename of the required textures.
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Old 05-24-2011, 06:58 AM   #162
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Really nice pack of models you made Born. I'm sorry about your dead project. If this is the quality of your job, i'm sure it would have been epic.

I have a problem with the pack.

I dont understand the name of files are in german because it's your main lenguage. Nothing to do with that. What i really need is a list of the files, wich textures are for each model. Because i'm having problems with that and really confused at the moment.

If you have this or any one, it would help me alot. Out of that, nice work. +rep
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Old 05-24-2011, 11:53 PM   #163
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guys, his last activity was over 2 years ago so he's not going to answer your questions. if you're having problems with the models and textures look at the demo map. i can't really give a lot of help other than that.
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Old 07-20-2014, 11:16 AM   #164
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the building are a ripoff of gothic 2's houses in khorinis
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