wc3campaigns
WC3C Homepage - www.wc3c.netUser Control Panel (Requires Log-In)Engage in discussions with other users and join contests in the WC3C forums!Read one of our many tutorials, ranging in difficulty from beginner to advanced!Show off your artistic talents in the WC3C Gallery!Download quality models, textures, spells (vJASS/JASS), systems, and scripts!Download maps that have passed through our rigorous approval process!

Go Back   Wc3C.net > Resources > Model Resources > Animated Models
User Name
Password
Register Rules Get Hosted! Chat Pastebin FAQ and Rules Members List Calendar



Reply
 
Thread Tools Search this Thread
Old 04-08-2007, 09:59 PM   #1
SinisterX
User
 
SinisterX's Avatar
 
Join Date: Aug 2006
Posts: 156

Submissions (16)

SinisterX is a jewel in the rough (188)SinisterX is a jewel in the rough (188)SinisterX is a jewel in the rough (188)

Default High Elven Building Pack.

As mentioned before the in Art Gallery, here is the requested HE building pack. Structure style is meant to reflect WC3 not WoW.

The pack contains;

- 3 Town/Keep/Castle models. (with respective animations)
- Heavy Arcane/Magic Tower (meant to replace bombard tower)
- Special HE Den (meant to be used as forge)
- Special HE Hall (meant to be used as workshop)
- Special HE Altar
- Doodad HE tower
- HE Lumber yard
- Dragonhawk Nest
- HE Dock

Each buildable structure has its own Enabled/Disabled Icons.
Futher info in the Readme.Txt.

*Special - Means that the NE elements of those models have been replaced with human-esque features to match HE structures ingame. (birth, death animations and effects).

*(now updated with dragonhawk nest)*
Attached Images
File Type: jpg elfbuildpack4.jpg (135.5 KB, 12764 views)
File Type: jpg shot1.JPG (138.2 KB, 4544 views)
Attached Files
File Type: zip hebuildingpack5.zip (805.4 KB, 5515 views)

Last edited by SinisterX : 04-14-2007 at 05:08 AM.
SinisterX is offline   Reply With Quote
Sponsored Links - Login to hide this ad!
Old 04-08-2007, 10:02 PM   #2
akolyt0r
In Flames
 
akolyt0r's Avatar
 
Join Date: Jan 2006
Posts: 1,154

Submissions (3)

akolyt0r has a spectacular aura about (120)

Default

lovely
akolyt0r is offline   Reply With Quote
Old 04-09-2007, 01:15 AM   #3
Rinpun
User
 
Join Date: Jan 2006
Posts: 137

Rinpun has little to show at this moment (9)

Default

Doors shouldn't have team color.
__________________
Web Developer & Application Programmer

Warcraft III Compositions
Turret Shooter v3 = Car System = Floating Progress Bar
Web-based Unit Balancer


Miscellaneous Compositions
WTL Navigation Sidebar = PHP/HTML Goth's High
Rinpun is offline   Reply With Quote
Old 04-09-2007, 02:53 AM   #4
Balnnazar
User
 
Balnnazar's Avatar
 
Join Date: Jan 2007
Posts: 255

Balnnazar is on a distinguished road (11)

Send a message via MSN to Balnnazar
Default

THX, i love you XD
Balnnazar is offline   Reply With Quote
Old 04-09-2007, 12:26 PM   #5
Celestea
Lady of the Eredar
 
Celestea's Avatar
 
Join Date: Jan 2006
Posts: 316

Submissions (21)

Celestea is a jewel in the rough (163)Celestea is a jewel in the rough (163)

Default

I doubt this will get approval, due to the lack of cute textures for the buildings...i mean the ship yard, and the halls, and then dens. They don't look cute at all, you could have done better skins and edits on them. they currently look "recolored" well, i know they are, but they dont look cute at all :P. well the town hall is cool.
__________________
Celestea is offline   Reply With Quote
Old 04-09-2007, 05:22 PM   #6
SinisterX
User
 
SinisterX's Avatar
 
Join Date: Aug 2006
Posts: 156

Submissions (16)

SinisterX is a jewel in the rough (188)SinisterX is a jewel in the rough (188)SinisterX is a jewel in the rough (188)

Default

I see what you are saying and this is how i'll explain what ive done.

Now these are not just simple recolors, each skin has its own unique elements (except perhaps the dock, that is recolored and added a thatched roof and side wall, but i didnt think too much of it, since ports are themselves are not focal points in Wc3). The mindset behind the changes is the same one behind the similar aproaches between the NE houses and the HE houses as follows;

There are almost not diferences between them, except wall patern and they obvious beam changes, and I believe the intent was to show the heritage evolution between one group and another.



Here are the actual changes in the skin, as one element of the few that make these models unique.



As Celestea said, I could have done a better job on these skins. A better job would essentially mean to change the common elements i pointed out in the graphic, that would represent a small change really since i would change much else. Im perfectly fine in considering these the Sister-models of the NE buildings, much the same as it is between HE and NE houses.


Reasons why it's a valid model resource;

- These are not simple skins or recolors, they have their own unique features that i believe are in the "sister-style" used in Wc3 between HE and NE buildings.

- Now, seeing these models arent changed or altered in physical form, then they must be considerer "skin" resources?.. No. These models have been edited to support their own (HUMAN) birth, death and splat effects. If it was simply a skin they would spawn and splat like NE buildings killing the ilusion of being HE buildings.

- When you reskin a model in Wc3 using the ingame model, you could only have one version. This is problem because you could not have HE and NE versions of each building in the same game. Reminding the previous fact, these are their own models and can be used without replacing any original NE building.

- There are no similar resources out there. And these are fun.

(keep in mind that im releasing these as part of series of requests, because i have a months vacation, not that ive actively returned to modding).

p.s

Celestea we need to talk one day, maybe we can do something together in the next few days.
SinisterX is offline   Reply With Quote
Old 04-09-2007, 09:13 PM   #7
koichi
User
 
koichi's Avatar
 
Join Date: Aug 2006
Posts: 38

koichi has little to show at this moment (5)

Default

looks cool and even if it they get graveyarded i can use this to replace the human buildings in my elf tech tree
__________________
koichi is offline   Reply With Quote
Old 04-09-2007, 09:21 PM   #8
SinisterX
User
 
SinisterX's Avatar
 
Join Date: Aug 2006
Posts: 156

Submissions (16)

SinisterX is a jewel in the rough (188)SinisterX is a jewel in the rough (188)SinisterX is a jewel in the rough (188)

Default

Good to hear, thats the exact purpose for them. Cheers.
SinisterX is offline   Reply With Quote
Old 04-10-2007, 03:39 AM   #9
Celestea
Lady of the Eredar
 
Celestea's Avatar
 
Join Date: Jan 2006
Posts: 316

Submissions (21)

Celestea is a jewel in the rough (163)Celestea is a jewel in the rough (163)

Default

Sure :P When? TODAY? NOW?
__________________
Celestea is offline   Reply With Quote
Old 04-10-2007, 03:20 PM   #10
Balnnazar
User
 
Balnnazar's Avatar
 
Join Date: Jan 2007
Posts: 255

Balnnazar is on a distinguished road (11)

Send a message via MSN to Balnnazar
Default

I NEED A HE LUMBER MILL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Balnnazar is offline   Reply With Quote
Old 04-10-2007, 08:34 PM   #11
Anything.
User
 
Anything.'s Avatar
 
Join Date: May 2006
Posts: 87

Anything. has little to show at this moment (4)

Default

Hmm... It's not as great as your previous pack, but it does look great still. I guess there could be a use for this.
Anything. is offline   Reply With Quote
Old 04-10-2007, 11:00 PM   #12
koichi
User
 
koichi's Avatar
 
Join Date: Aug 2006
Posts: 38

koichi has little to show at this moment (5)

Default

Quote:
I NEED A HE LUMBER MILL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
yeah like the one in WarII, that could be usefull
__________________
koichi is offline   Reply With Quote
Old 04-12-2007, 12:16 AM   #13
WILL THE ALMIGHTY
. . .
 
WILL THE ALMIGHTY's Avatar
 
Join Date: Oct 2006
Posts: 1,529

Submissions (21)

WILL THE ALMIGHTY is just really nice (284)WILL THE ALMIGHTY is just really nice (284)

Default

Sweet.
__________________
Quote:
[21-10-00] WILLTHEALMIGHTY: Ok I have this weird sound upstairs... BRB gotta go check it out.
[21-10-09] Ash: WILLTHEALMIGHTY, WAIT
[21-10-16] Ash: WILLTHEALMIGHTY, IT IS NOT SAFE OUT THERE, TAKE THIS!
[21-10-16] Ash gives WILL a kitten.
WILL THE ALMIGHTY is offline   Reply With Quote
Old 04-13-2007, 01:09 AM   #14
SinisterX
User
 
SinisterX's Avatar
 
Join Date: Aug 2006
Posts: 156

Submissions (16)

SinisterX is a jewel in the rough (188)SinisterX is a jewel in the rough (188)SinisterX is a jewel in the rough (188)

Default

I'll make a lumber mill and add it to the pack with its respective icons.

EDIT: Done. Download new pack inlcuding lumberyard in the first post.


Last edited by SinisterX : 04-13-2007 at 01:22 AM.
SinisterX is offline   Reply With Quote
Old 04-13-2007, 03:25 PM   #15
Balnnazar
User
 
Balnnazar's Avatar
 
Join Date: Jan 2007
Posts: 255

Balnnazar is on a distinguished road (11)

Send a message via MSN to Balnnazar
Default

thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx thx






is perfect

Last edited by Balnnazar : 04-13-2007 at 03:26 PM.
Balnnazar is offline   Reply With Quote
Reply


Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off


All times are GMT. The time now is 04:21 PM.


Affiliates
The Hubb The JASS Vault Clan WEnW Campaign Creations Clan CBS GamesModding Flixreel Videos

Powered by vBulletin (Copyright ©2000 - 2019, Jelsoft Enterprises Ltd).
Hosted by www.OICcam.com
IT Support and Services provided by Executive IT Services