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Old 05-09-2007, 05:28 PM   #31
KrewL RaiN
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LAZ0RG GOLEM HAVS PEWPEW ARM OF TEH OWN
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Old 05-09-2007, 05:35 PM   #32
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omgwtfhaxxorz o rly kent b!
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Old 05-09-2007, 05:45 PM   #33
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Am I doing it right?
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Old 05-09-2007, 08:47 PM   #34
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Quote:
Originally Posted by Shining Force
Doodad innovation at its finest.
Abusing. It's called doodad abusing. xD

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Originally Posted by KrewL RaiN
LAZ0RG GOLEM HAVS PEWPEW ARM OF TEH OWN
OGM NOT CAPS LOCK AGAIN

Thanks everyone. Guess I'll have to make one which defends the city. That's going to be some rigged golem fight.
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Old 05-10-2007, 08:01 AM   #35
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I have an idea for an awesome golem... universal/astral/celestial golem... it would be benign and would be pretty sparkly, too.
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Old 07-03-2007, 04:43 PM   #36
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What did you use for that laser beam?
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Old 07-03-2007, 08:22 PM   #37
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Wow, how did you do that?

The later ones are much better, particularly the fiery-town-destroyer-monster-golem-type-thing. Amazing :D
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Old 07-05-2007, 10:30 AM   #38
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Wow, how did you do that?

The later ones are much better, particularly the fiery-town-destroyer-monster-golem-type-thing. Amazing :D

Rolling and raising doodads, that's pretty much it.
Good to hear that the new ones are better, the first golems are around a year old. Shows that I made some progress as well. =P

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What did you use for that laser beam?
Doom <Target> with the green tinting set to 0.
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Old 07-07-2007, 01:22 AM   #39
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Sounds good. I have trouble raising Doodads. Maybe it's just the stupid port they made for Mac. It has one or two quirks, but it's 99% exactly the same.

Nice work though, thanks for the reply!
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Old 07-08-2007, 03:56 PM   #40
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Great! As always. I really like the tree golem. ;)
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