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Old 07-03-2007, 05:03 PM   #46
olofmoleman
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resources are already in the resource section, it would seem these were meant more for learning rather then using.
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Old 07-03-2007, 05:06 PM   #47
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Well it's still a resource, a learning resource. And I was thinking of making them sticky there. Or move them to tutorials.
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Old 07-03-2007, 05:46 PM   #48
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It is a sticky already.
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Old 07-03-2007, 08:08 PM   #49
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there are too many stickies here, that's my point.
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Old 07-03-2007, 09:43 PM   #50
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Bah, this is the best place for it.
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Old 09-05-2007, 11:33 AM   #51
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can you please export these as .3DS format so i can import into gmax please.

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Old 07-09-2008, 12:27 PM   #52
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Recently submitted it.

Here:

File includes IK and FK max files and all textures used.

Animated with biped and maxbones, I believe its posible to make the biped legs to stay on the ground but I dont really know how and using maxbones works for me.
This is old, last year at least(except the portrait, wich I did today ).

...Now I need to go to college :(
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File Type: jpg RavagerScn.jpg (69.2 KB, 41 views)
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File Type: zip TrollRavager.zip (850.5 KB, 27 views)
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Old 09-23-2008, 01:25 AM   #53
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will you release more of you awesome nerubian models ?
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Old 10-02-2008, 11:00 PM   #54
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More nerubians? maybe, but right now I got many models that I need to do first

Heres the Lightning Elemental, one max file, animated with FK.
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