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Old 01-25-2010, 10:14 PM   #16
Mr.Goblin
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Hello there!, inded Mr.Goblin is now on wc3 campaign.. came to take a look of your comments, since feedbacks might also be usefull for me. :D

Also.. thanks alot for your comments!
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Old 01-25-2010, 10:34 PM   #17
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@Kwah, simply put, thank you.
@Michael Peppers, custom trees, aye.

A demo is in the making, it will only be one mission, but it'll give you a better image of what this project'll be about, expect it in a few weeks.
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Old 01-26-2010, 12:49 AM   #18
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I have no idea why the first post didn't showed.. but what ever let's try again.

Thanks alot guys for your comments, Inded I have now joined the ranks of wc3c, however I don't think I will post in any other thread than this one, not that I don't appreciate the work from the other members, I've been watching the ressources for quite a long time... I simply belong to the hive :D and I signed in just to see the feedbacks from your guys.

Thanks alot for your comments again, i'm happy you appreciate the terrain and the textures.. and I'll be watching all your constructive comments with hunger.
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Old 02-04-2010, 02:38 PM   #19
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Last edited by Linaze : 02-04-2010 at 02:39 PM.
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Old 02-04-2010, 03:27 PM   #20
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Quote:
Originally Posted by Mr.Goblin
Thanks alot guys for your comments, Inded I have now joined the ranks of wc3c, however I don't think I will post in any other thread than this one, not that I don't appreciate the work from the other members, I've been watching the ressources for quite a long time... I simply belong to the hive :D and I signed in just to see the feedbacks from your guys.
I know you! You're that damn great skinner/icon-maker from the Hive =D

Welcome and enjoy your lurking in this site.

Quote:
Originally Posted by Mr.Goblin
I have no idea why the first post didn't showed.. but what ever let's try again.
Hehe, you've been a victim of the noob-blocking law... for some days new users' posts are invisible... it's useful for tracking bots before they can do any harm, but often leads to misunderstandings or embarassing situations, like this one.

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Thanks alot for your comments again, i'm happy you appreciate the terrain and the textures.. and I'll be watching all your constructive comments with hunger.
This reminds me, for the design aspect of the game, as far as I can see from the screenshots, while the unit models are mostly custom (thanks also to the good amount of well-made WcII unit models avaiable around), buildings lack such customization... they look a bit out of place. (anyway, that's minor, and can be done later, since I'm sure you have a lot of other, more important problems to solve now)
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Old 02-08-2010, 11:06 PM   #21
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@Peppers, aye, buildings haven't received much love, that's right, but yeah, all in due time, as I usually say.

Anyways, here's something for you guys.

Last edited by Linaze : 11-18-2011 at 08:59 PM.
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Old 02-15-2010, 11:11 AM   #22
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Looks awesome. I really love the icon.
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Old 02-15-2010, 11:19 AM   #23
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I really love the icon.
I concur.
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Old 02-16-2010, 08:44 PM   #24
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Thanks for the comments guys!

Last edited by Linaze : 07-17-2011 at 01:23 PM.
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Old 02-24-2010, 03:21 AM   #25
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(CNP from the Hiveworkshop thread)
Good news, Mephestrial is right now working on a human farm model severally coatched by me... Pyramidhead made 75% of the Knight model, the last 25% should be completed by Debode, since Pyramidhead have some hard times with Blizzard lazy and ugly modeling... Also, Debode is right now working on improving the Ogre model, to make it look more Warcraft2-ish... + Pyramidhead is right now working on a grunt model.

Normaly I wouldn't tell that kind of stuff, but anyway, you all know now that not alot of unit models are needed.

Ballista, Human Battle ship, Human Mage, Zeppelin, Goblin sapper, Dwarf Demolision squad, Gnome flying machine...

Peons, Peasant and Catapults are not needed (since they already look alike)

beside that, the models have been already made, found, or are already inprogress of being completed.



Also, Keiji made the Demo terrain report... wich is awesome! :D

and on my side, the art stuff that I've been doing for the demo is now 98% completed.

Important info too, Linaze will be now taking the job for terraining... because I'm busy working on something more important than a warcraft3 modding. :P

and that's pretty much all I had to say.
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Old 11-15-2010, 07:54 AM   #26
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Long time no reply.
This project has been changed from being a campaign into an altered melee, see the first post for more information.
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Old 12-15-2010, 09:10 PM   #27
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Behold the assassin.


Last edited by Linaze : 12-15-2010 at 09:10 PM.
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Old 12-18-2010, 01:09 AM   #28
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This forum is too dead lately.

Assassin done!


Last edited by Linaze : 12-18-2010 at 01:10 AM.
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