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Old 08-02-2004, 06:56 PM   #1
-Ragnarok-
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First off I'm completely new to modeling. This is my first model. I just need to know how to add textures to my model, i mean he's gray right now and doesn't have pupils in his eyes...

Anyways my first model is a Super Saiyan Bunny Rabbit with a mustache, anyone who posts just step by step what I do exactly from my milkshape 3D screen to making the texture will get a rep point from me.

Also I need to know how to apply the textures... I don't know if it's easy or not I just need to learn.

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Old 08-02-2004, 07:05 PM   #2
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I use LithUnWrap to unwrap all of my models. Get LithUnWrap and do this:

File -> Model -> Open
Open your model.

Select -> All

Tools -> UV mapping.
Now this is where you pick what type of UV map you want. Fool around with it a bit. Pick what kind you want and make sure your happy with it.

File -> UVMap -> Save

File -> Model -> Save
You must resave the model, because once you set what type of UV map you want, that's what type the model will be configured to.

Edit the UV map in any program how you want it. I prefer photoshop.

Then open your modeling program, and load the edited UV map in and apply it to your entire model. This should help. Just a quick tutorial on unwrapping with LithUnWrap, which is extremely useful.

LithUnWrap: http://files.seriouszone.com/downloa...a0cce9ee446ac9
Hope this helps.

Oh yeah.. If you made your model in milkshape, you might wanna save it in .3ds so you can unwrap it.
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Old 08-02-2004, 08:37 PM   #3
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Alright I got it opened in paint and I made it, but I'm not quite sure how to apply the texture, I'm using Milkshape but I don't seea button that says appply texture
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Old 08-02-2004, 08:58 PM   #4
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Ok I got it Nevermind Thank you Hexen
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Old 08-03-2004, 05:23 AM   #5
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Quote:
Originally Posted by -Ragnarok-
Ok I got it Nevermind Thank you Hexen

Where's my rep point!! Ahaha.

Btw, glad to see your got your SSRabbit finished. Post a screenshot if you actually get it to work in-game.
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