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#16 | |||
Procrastination Incarnate
Development Director
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Please, just drop the subject of AI, and focus on what the game is about, competitive tactical flag capturing. Last edited by Anitarf : 11-29-2006 at 10:53 AM. |
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#17 |
PhD
Cinematics Moderator
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![]() Indeed, even if an AI was made it would be of no big deal to handle with. This game is more than your average map which requires no skill / brains. Playing this game actually wants intelligence from you.
__________________So either a) stop bitching or b) Try making the AI yourself Furthermore, an AI isnt needed since its a multiplayer game, no intentions of playing it solo. |
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#18 |
I MUST BREAK YOU
Official Map Reviewer
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![]() Implementing an AI into ET would be a waste of time and map space. Better to use the space left on more actual content than AI to satisfy the few single player people there is.
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#19 |
Map Dev *********
Respected User
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![]() In hero arenas, you attack click on the enemy and spam all spells you have. When your low on health, you run away.
You can't really compare that to what a moderate AI in Elimination would be. And it's deffinately not worth the work it would be; it wouldn't be fun playing against bots. Its a multiplayer map, I'm not adapting it for people without internet :) edit: Oops posted without seeing page 2 :) Last edited by GaDDeN : 11-29-2006 at 04:41 PM. |
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#20 |
. . .
Join Date: Oct 2006
Posts: 1,529
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![]() Hmmmm... I wish there were more weapons...
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#21 |
I MUST BREAK YOU
Official Map Reviewer
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![]() A weapon or 2 more wouldn't hurt, but too many weapons wouldn't be good, too confusing then.
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#22 |
. . .
Join Date: Oct 2006
Posts: 1,529
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![]() 6 is a pretty small amount tho. 2 more and its fine. or maybe some weapon upgrades?
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#23 |
User
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![]() Just curious, have you considered adding another grenade such as a sticky grenade?
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#24 |
Procrastination Incarnate
Development Director
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![]() You mean like in, oh, let me guess, Halo?
__________________Please post such small suggestions and other thoughts about further development of the map in our map testing thread rather that in the submission thread, let's keep this one clean. |
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#25 |
. . .
Join Date: Oct 2006
Posts: 1,529
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![]() Nonetheless, a sticky grenade would be cool (not just stick to people stick to anything like walls).
__________________Now if only we could have an official review... or did all the map testers have a hand in the project? ![]() |
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#26 |
#8 in posting (nolifeftw)
Join Date: Jul 2005
Posts: 4,027
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![]() Oh right, well this is approved, though I may be a bit biased seeing as how I hardly play anything else besides Elim on bnet :P
Why? Much better than other shooters, the systems are great, and the guns are very well made. Subtle things like, bullets colliding with walls, make this stand out from the rest. Strategy is incorporated into each map, a different game plan and gun (well sometimes) are needed for each. The items are all charged items so they add to your ability soemwhat but a small change in gold doesnt really matter. Snowball effect is non-existant. It's very polished, and well done and most of all fun (it's really hard to describe why it's fun but it is). A few suggestions: We need more items! E.g. a deflector shield that lasts for a few seconds and deflects (not absorbs) all bullets thrown at it. Bounty must be fixed to give more gold, right now there is practically no gold reward for kills as I said in the thread. |
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#27 | |
Dread Lord of the Cookies
Content Director
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Very few reviewers are active (around about, well, just me, and I'm busy with work). Really, this one should lie here while the others submitted earlier are tested. |
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#28 | |
Concepter & Writer
Join Date: Mar 2006
Posts: 473
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And unfair but true, all of those who have accepted it have played it (quite thurougly I believe) so there's really no reason keeping it here. No, it's not fair to the other map submitters, but there's really no reason why this map should be held back here if it is 100% ready to go into the map section. |
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#29 |
I MUST BREAK YOU
Official Map Reviewer
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![]() Infrane, GaDDeN and Anitarf cannot approve of their own map, Aray. Also an admin approval is needed.
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#30 |
Evil Overlord
Join Date: Jan 2006
Posts: 1,416
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![]() It will get definetly get approved, so no need to rush.
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