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Old 10-05-2006, 11:43 AM   #16
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Tidus seems to be the reincarnation of TerranUp16 (-119)Tidus seems to be the reincarnation of TerranUp16 (-119)Tidus seems to be the reincarnation of TerranUp16 (-119)Tidus seems to be the reincarnation of TerranUp16 (-119)

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Very usefull, really !

Quote:
This will reduce the size which is normally around 18 kb per font (which is already quite affordable i guess).

You guessed right ... :D
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Old 10-06-2006, 09:04 AM   #17
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really cool ! but laggy...
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Old 10-06-2006, 01:25 PM   #18
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Originally Posted by Toadcop
really cool ! but laggy...

That's why SmartAttach will be used in the future. Just increase the update interval for now.
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Old 10-07-2006, 05:56 PM   #19
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Collapse JASS:
    set mono = TextSplatCreateMono("Credits:", 0.0, -100.0, "Trebuchet", 22, TS_ALIGN_TOP(), TS_ALIGN_CENTER(), CreateColorInteger(255, 255, 255, 255))
    set mono2 = TextSplatCreateMono("Producer: iNfraNe|nDirector: Anitarf", 0.0, -200.0, "Trebuchet", 12, TS_ALIGN_TOP(), TS_ALIGN_CENTER(), CreateColorInteger(255, 255, 255, 255))

As you can see on the picture its not exactly doing what I want it to do, but perhaps I'm just doing something wrong?
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Old 10-07-2006, 06:57 PM   #20
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This is weird, I copied your code into the demo map and it looked totally fine for me.
Did you use any of the functions to animate the texts?
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Old 10-08-2006, 02:12 PM   #21
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Hmm, I tested some stuff, and abyss seemed to be the problem. Still, rather odd that only the first letter would behave so strange, not the entire text.

Anyway, this isnt such a big problem, sorry to scare you :)

Great job on it, its awsome.
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Old 10-09-2006, 10:28 AM   #22
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Ok :)
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Old 10-09-2006, 01:20 PM   #23
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Slight Question: The BaseX and BaseY Are refering to what exactly?
BaseX and BaseY in the TextSplatCreate functions.
EDIT: Nvm... its the X and Y coordinate :D TY for the system

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Old 10-17-2006, 10:32 AM   #24
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PitzerMike - i mean CreateImage() is laggy =) + ofc cache...
but idea rules i like cool ideas because to find who can realyse it simpler then to get cool idea ! so...
i call it "Advanced Object Usage" AOU =) lol for example to use ubit's as projectiles is also AOU

RESPECT ! Mach weiter so ! ;)
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Old 04-07-2007, 02:56 AM   #25
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The excecutable does not work for me. When I run it, it instructs me to press any key to continue. Upon pressing any key, the command prompt instantly terminates. I read over the instructions 5 times and I don't think I'm doing anything wrong.
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Old 04-07-2007, 08:57 AM   #26
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Maybe you can tell us the error message that it prints above the "press any key" instruction?
And can you post what exactly you entered in the command prompt?
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Old 04-08-2007, 02:08 AM   #27
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This is a screenshot of it before i press anything. After i press a key, the window instantly closes.

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The second one is a screenshot of the folder containing the program.

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File Type: jpg error.jpg (20.7 KB, 173 views)
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Old 04-08-2007, 02:38 AM   #28
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You need to supply the right amount of arguments. From the looks of things, you're only clicking on the program and expecting it to know what to do. You need to either run the program from command line or create a .bat file and run that. In either of those ways, the text typed would be:
FontConv.exe DirtyEgo.tga (fontname)
And fontname (I guess) would be the name of your font. I don't know exactly how this program works so I can't be entirely sure.
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Old 04-08-2007, 05:31 AM   #29
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This system is beautiful man
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Old 04-08-2007, 10:18 AM   #30
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The tutorial and also the error message that you got clearly tells you to supply the correct arguments to the command line tool.

Even an example was given in the tutorial: FontConv Trebuchet.tga Trebuchet 34

In your case it would be:
FontConv DirtyEgo.tga DirtyEgo 34

or

FontConv DirtyEgo.tga DirtyEgo

(depends if the two parts of the " symbol are connected/intersect in this font)
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