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Old 05-24-2009, 02:37 PM   #16
Michael Peppers
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Quote:
Originally Posted by gyrosphinx
you've seen HappyTauren's human archer, right?

Yeah, I did... but that helmet and face disturbs me... a lot... :S

And... he always looks like a militia anyway...
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Old 05-24-2009, 02:57 PM   #17
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Started it, there is more to add(crossbow, some more metal, animations, portrait, maybe more TC, etc...), but for now here it is:

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Name:	Crossbowman WIP 1.jpg
Views:	59
Size:	161.0 KB
ID:	43288

By the way, you have MSN? I think that it might make stuff easier.

EDIT: Oh, and there is no plume on his helmet on the head closeup because it was an old version.
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Old 05-24-2009, 03:28 PM   #18
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Good start! I guess you'll put some plate into the chest part too, then it should be fine for me (The upper part of that texture is the one I'd want to avoid being shown, legs, feet and arms could be fine this way too).

This sounds like a rep incoming for you! (Gah! I can't rep you now... maybe when it's finished...)

For MSN, a PM later perhaps (if I remember...)
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Old 05-29-2009, 07:29 AM   #19
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Here it is, done. Credit me and General Frank if you're gonna use it. If anything else is to be changed, let me know. Included icon and missile.
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File Type: rar Crossbowman.rar (66.0 KB, 21 views)
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Old 05-29-2009, 12:45 PM   #20
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Thanks! I'm gonna check it soon and see if all is in order, it seems I can't rep you more for now, though... :(

EDIT: Nice... Whoops, did I say nice? I want to say GREAT! Works very well and fits right. My only complain is about the walk animation, but that doesn't matter too much.

FURTHER EDIT: BTW, I just modified it to use Priest's walk animation on the legs, if you wanna check it, tell me

K, this request has been fulfilled, I'll post another one pretty soon...
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Old 05-29-2009, 08:50 PM   #21
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Wait, how did you change the animation for just a certain part?
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Old 05-29-2009, 08:55 PM   #22
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Patience and notepad to pick up animations from the bones of a model with a similar structure... (in this case the Priest)

Then they have to be tweaked to match the sequences... boring but not-that-hard.
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Old 05-30-2009, 06:02 AM   #23
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Kyrbi0, that model was based on the Priest, so no wonder that the bones were the same, just renamed. And Peppers here took some time and made the intervals fit.
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Old 06-06-2009, 05:09 PM   #24
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New, non-fulfillable request (see the main post), but that's worth a try, isn't it? :P
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Old 06-13-2009, 06:00 PM   #25
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Guess what? Another request! Let me know if you're interested...
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