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Old 10-11-2008, 08:06 AM   #16
Askhati
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How would you trigger that though?

Maybe Haggle targets the barracks building, and then gives you gold back whenever that Haggled building finishes training a unit?
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Old 10-11-2008, 05:16 PM   #17
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That would be a neat frickin' ability. Maybe, say, a Bruisers costs 120g. Make like an event "Player Trains Bruiser" then condition "Training Building is under the effect of Haggle Rank 1" then action "Give Triggering Player 15g"
Also if I used this ability, I'll put you in my Contributers list.

MAJOR UPDATE
Forsaken Techtree and Heroes added. I just realized that I had them pretty complete.
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Old 10-11-2008, 06:38 PM   #18
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What I was thinking is basically what you said, Askhati and shady - Except you need a random element to give you anything from 15 - 20 gold back, say. So yeah basically that. I just really love custom heroes!
Also, how about an ability where the Tradeprince sets up a temporary outpost, that perhaps exchanges 1 lumber for 3 - 5 gold every 3 or 4 seconds and lasts for about 15 - 20 seconds. Costs 75 mana. (this is level 1)

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Old 10-11-2008, 08:21 PM   #19
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f you don't mind breaking Blizzard precedent, that's a very cool ability; like the name, also.

Although it sounds more like a unit-ability, or an innate upgrade (Haggle upgrade lowers the build cost of everything.

~~~

Nice Forsaken stuff (haven't gone through it all...), but you're names are really really long.

"Knight of the Forgotten Shadow"

"Altar of Darkened Despair-ity"

etc.
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Old 10-11-2008, 08:27 PM   #20
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Haggle - Well, I remember about 2 years ago my dad was lecturing me on haggling, and I thought, hey, what if the Tradeprince could 'haggle' lower prices for units! It did/does seem pretty neat, I have to admit.
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Also, did you write '(Kyrbi0)' at the top of your post for a reason...? Or an addressing error?
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Old 10-11-2008, 08:30 PM   #21
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Yeah, it was an accident; I was writing it in Notepad, and I copy/pasted everyone's post with "~~~" in between. Then I put the poster's name in parentheses so I knew who was talking. Mine included. :P
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Old 10-11-2008, 09:07 PM   #22
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I had a thought, if you do use my Tradeprince 'outpost' idea, then perhaps you could also buy cheaper sheep at the outpost, and put em in the sheep processor - or you sell sheep for a bit more gold than they're worth (This is all assuming you buy sheep for your sheep processor). Of course this could be abused: Haggle on sheep, sell at outpost, haggle, sell, haggle, sell. :P
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Old 10-12-2008, 06:12 AM   #23
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To Renegade Mushroom - Well, that's a great idea an all, but I don't think it's right for the Trade Prince. I mean, I don't want him to be totally about just getting gold really fast. Noting that the you don't buy sheep, all you do is drop it and it gives you more gold. I already have an aura and Haggle which is are abilities that don't take much to use, I want something... more battle orientated. Do you know what I mean?

To Kyrbi0 - Yeah, I know. I just don't know if they have enough unique aspects to them.
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Old 10-12-2008, 06:53 AM   #24
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Yeah I know what you mean. Something like a 'Golden Swat' ability. He uses a wimpy golden 'staff/something else' to stun a targetted enemy for a set amount of time by 'swatting' it.
TBH, I love the name, Knight of the Forgotten Shadow; pure win.
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Old 10-12-2008, 05:34 PM   #25
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Yeah, thanks about the Knight of the Forgotten Shadow thing. the Forgotten Shadow is the Forsakens religion. The Golden Swat ability - well it's really simple. And, it doesn't really fit the theme for the Trade Prince. Plus the model I found doesn't have a golden staff. I'm thinking he should either *Support Allies
or *Damage Enemy Economy for this ability and the ultimate.
Maybe
Defend the Prince! - Summons Royal Bruisers (enhanced v of bruisers) to work with Greed.
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Old 10-13-2008, 03:44 AM   #26
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Well, he is a Tradeprince, so I would go with damaging enemy economy. Perhaps Embargo for an ability?:
Embargo - Target an enemy production structure, Town Hall or upgrade building, and the building will be unable to upgrade, train or recieve gold or lumber for the next 15 - 25 seconds. (I'd suggest this to be the ultimate for Tradeprince).
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Old 10-13-2008, 05:08 AM   #27
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Hey, that's a great idea, I was thinking about something similar to it but I just couldn't put my finger on what I wanted. Thanks, I think he's pretty much complete.

So

Trade Prince (Int)
Greed - Passive Pillage
Haggle - Decreases cost of everything from a targeted controlled building.
Royal Bruisers - Summons a group of Royal Bruisers.
Ult: Embargo - Prevents any construction, research, or returning of resources in a targeted enemy building for a specified time.

I love it.

So next... I think the Demolitionist would be good to work on next. Although I'm not sure on the name.

For an ability...
I was thinking somewhere along the lines of an activated ability, where when activated he leaves a trail of oil. When deactivated, he lites the oil and boom.
Although, I'm not sure how I would make this ability.
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Old 10-13-2008, 05:13 AM   #28
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Well, I don't trigger - you might have to use a JASS code for it - although you may be able to use GUI ask around, I'm sure somebody in General Developement can help you (Or Askhati)
Also do you mind throwing me on the Contributers list? Thanks.

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Old 10-13-2008, 05:35 AM   #29
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Oh yeah I totally meant to do throw you on there, I told myself I would before I wrote that post. And plus rep too for helping out.
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Old 10-13-2008, 05:51 AM   #30
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Thanks, again! Also, do you intend to have the four types of goblin as the heroes? Because there are the following types of goblins: Wealth/Greed/Money Type, Mech/Robot Suit type, 'Alchemist' type and Suicidal/Bomber type.
--EDIT--
For your undecided races, perhaps try to think of races that you especially like, or a race that would be cool to make (For example the Forgotten Ones, or Burning Legion).

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