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Old 11-21-2006, 11:11 PM   #31
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Update.
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File Type: png Darkiron Canal.png (1.05 MB, 64 views)
File Type: png Darkiron Gate.png (1.24 MB, 71 views)
File Type: png Darkiron River.png (1.81 MB, 62 views)
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Old 11-22-2006, 06:32 AM   #32
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Very nice Fanatic, but what's with the demon gate?
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Old 11-22-2006, 11:17 PM   #33
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Summoning fire elementals?

I'll change it if someone gets me a fire-elemental gate, but priority is still for the dwarven buildings of Thelsamar.
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Old 11-23-2006, 06:12 AM   #34
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No matter, that gate can be in. Also, I'm working to get you those models.
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Old 11-27-2006, 01:42 AM   #35
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Very nice, how far along would you say the terrain is?
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Old 11-27-2006, 06:42 AM   #36
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For the temple? 2/3, if not 3/4. If I'm ever really motivated, I could finish it in an evening.
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Old 11-27-2006, 07:39 AM   #37
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Well start to get motivated, cause we have hired not one, but TWO building modelers.
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Old 12-07-2006, 05:37 AM   #38
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There we go, finished. I'll test it for pathing, and then move on to the Ice Troll Cave. I should point out that given the different atmospheres in this map, the change in fog should be triggered. The basic setting is for the temple itself- dark red, and thick. Something similar should be done in blue for the caves, and a lighter fog for the tower top.
Attached Images
File Type: png Circle of Fire hallway.png (1.35 MB, 56 views)
File Type: png Darkiron Rooms.png (1.16 MB, 43 views)
File Type: png Darkiron Temple.png (909.7 KB, 44 views)
File Type: png Darkiron Tower.png (511.5 KB, 44 views)
File Type: png Fiery Bridge.png (655.6 KB, 52 views)
File Type: png Loch Modan Tower View.png (942.8 KB, 51 views)
File Type: png Complete Map.png (1.31 MB, 63 views)
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Old 12-07-2006, 09:41 AM   #39
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Amazing work

keep it up!
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Old 12-07-2006, 08:59 PM   #40
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I most certainley agree.
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Old 12-07-2006, 09:20 PM   #41
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Your pics are too dark, remove fog, we dont care too see that in a screeny.
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Old 12-07-2006, 10:54 PM   #42
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It's not the fog, its the Editor's Midnight preference. Removing it takes much of the ambiance away. Also makes the red-coloured Sunken Ruins doodads stand out.
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Old 12-18-2006, 12:52 AM   #43
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Alright, I've not been working as much as I should recently, but I still want to show you what the Ice Troll Cave is going to look like.

Five ice tiles. That's what I call cool.

*Runs away before getting slaughtered for the lame joke.*
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File Type: png Ice Cave 1.png (1.45 MB, 59 views)
File Type: png Ice Cave 2.png (1.71 MB, 58 views)
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Old 12-18-2006, 01:15 AM   #44
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You are really good at this, aren't you? I actually want to play our demo now:P
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Old 12-18-2006, 04:50 PM   #45
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yeh good stuff!

Keep it up!
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