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Old 04-22-2006, 01:23 AM   #76
Ignitedstar
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Okay, new guy!

Name: Rydel Teofyre

Age: 32

Gender: Male

Race: Human

Biography:
Rydel works for the Inquisition of Light and has put total faith with their believes. He is one the many young, veteran members that they have. Ever since being a child, Rydel had wanted to surpass his father, who died during a crucial battle. Not to actually defeat his father in battle, but to actually create a unique style of combat that could be used for all forms of attack. In other words, create a style of fighting that surpassed his father's style of fighting. His family was known to create "wierd", yet very powerful forms of combat that contained originality.

He came to join a "secret military camp" so he could learn how to use the elements of the planet to further increase his abilities. He always practiced alone because that's "how his family did it". No one really knew if he even had a family, because he tells his story very casually.

He doesn't seek revenge for his father, but rather thinks of the oppurtunity as if his father had come to him to say, "It's your turn, now."

Description: He has long, tattered dark blonde hair. Green eyes that have a wierd hint of red. He's about 5'10". He wears a long, red sleeved coat that extends a little below waist. On his wrists are two silver rings that he swirls around constantly. He uses those to fight. He's also wearing black pants. Along the waist line, there are four more rings.

Personality: He's not really that serious. He likes to play around with his opponents before actually beating them up and also likes to intimidate them with both wise and dirty words. Once he knows that he's got a tough opponent, then he'll get serious. What's strange is that out of battle, he's pretty nice. He likes doing favors to help other people and pretty artistic. He likes to use his rings for more then killing and beating up people.

Class/Specialty: "Ring Tailer," to what he calls it. He fights using the six rings he has and summons more using his fire and wind element skills. The rings are very sharp on both sides, but he uses his magic to keep them moving around his wrists. Even on his waist, the rings are constantly moving. What's kind of bad about that is that he gives out his presense to people who can sense powerful surges of mana. Of course, he has deadly aim.

His style of fighting is to trap his opponents so they have to fight him. In other words, every fight he gets into must have a victor.

Talents:

Ring Scythe - Shoots one or more of his rings that slice whatever they go by.

Rings of Wind - Creates transparent, but deadly rotating winds that act like Rydel's rings that attack enemies. They can become bigger to create super fast winds, but lose their harmful effect and vice versa.

Rings of Fire - Creates bursting rotating flames that look like Rydel's rings. They can become bigger, but sacrifice speed and vice versa.

Burstful Pain - Rydel will get as close as possible and shoot numerous wind and fire rings in the target's face.

Gustful Charity - Rydel uses his wind powers to encircle himself in gusts. This slightly levitates him, allowing his to move at greater speeds. It's almost like hovering.

Infinity - Rydel can have as many summonable rings as he wants. But having too many drains too much his mental and physical energy.

Territorial Circle - Rydel can surround himself and his opponent into a circle or raging wind and flames, or "arena" to what Rydel likes to call it. While the opponent is in it, they have to play by his rules. They lose, they are sentenced to whatever Rydel wants. They win... well, you know.

Graveyard Gale - Rydel's ultimate, as you can think of it. He'll spend time to create and breaks the Wind's God's seal. When he does, he BECOMES the wind as does his weapons, giving the oppurtunity to rip his opponent/s to shreds. After a short amount of time, Rydel will revert to his normal self. However, all of his powers are disabled for an entire 24 hours. Think of it as his trump card.

Affiliation: Neutral... maybe
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"If I speak in the tongues of men and of angels, but have not love,
I am only a resounding gong or a clanging cymbal.
If I have the gift of prophecy and can fathom all mysteries and all knowledge,
and if I have a faith that can move mountains, but have not love, I am nothing."

1 Corinthians 13:1-2

Current Works:
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Last edited by Ignitedstar : 04-22-2006 at 06:07 PM.
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Old 04-22-2006, 03:54 PM
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Old 04-23-2006, 12:21 AM   #77
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He's with no one! Not anymore anyways. Since he's "disqualified" to be in the Inquisition.

New characterS! I want them approved too! Taur... They are both for your RP.

Name: Neseiar
Age: N/A
Gender: Male
Race: Elf
Biography:
No one really knows where these two look alikes came from. Both of them say that they both saw a large blue light falling from the sky and hit an area of the Barrens. They hurried over to see what was going on. When they had got there, all they saw was hundreds of thousands of pieces of blue crystals on the floor.

Due to their curiosity, they found a crystalized notebook full of research notes that somehow survived the blue light. After reading the entire journal, they both ventured to find out what the true nature of they blue crystals really are. The first hint: The Lightrune Tribe.

But, the problem is, they aren't really friendly...

Class/Specialty: "Lost Lover of Passion"

Description: Wears a unique blue coat that goes from the neck down to the ground. Crystal like eyes that glimmer in the sun, and long hair, kinda like the Wc3 Priests. He also wears blue gloves. If one was to look "behind his eyes", they wouldn't find anything but sadness and regret.

Personality: He has a lonely aura about him. He charishes Paphesir the most out of everyone he knows. He treats like a family member, but also like a lover, which is very strange. He isn't really friendly to anyone else and is are obessed over "love". Most of all, Neseiar has a passion for flowers, especially roses. He often envies or is jealous of others who have love. Perhaps it was because he had lost the love of his life once...

Misc.: No one knows if he and Paphesir are actually a family or are lovers, due to what they call themselves.

Talents:
Gem Missle - Summons several artificial crystals that are blue that move swiftly in one direction.
Dominance of Love - Neseiar creates a crystal shield that makes him impervious to all forms of attack.
Broken Heart - Neseiar creates a glass mirror and shatters it, blasting many tiny pieces of glass towards enemies.
Love's Strings - Neseiar tests the target's love. If it inferior, then the target is unable to fight. If it is overwhelming, then Neseiar is hurt instead.
Loving Death - Neseiar will attempt to break the bonds of love among others.
Rose Water - Neseiar summons streams of water with flowers within it. It may look beautiful, but it can be deadly.
Passion's End - Neseiar will seek whatever is most loved by his victim and use it to his advantage.


---

Name: Paphesir
Age: N/A
Gender: Female
Race: Elf
Biography: Same as Neseiar.

Class/Specialty: "Lost Lover of Friendship"

Description: Looks identically the same as Neseiar, but has a brighter shade of hair and is shorter then him. No doubt her face is female. If one was to look "behind her eyes", they would find nothing but loneliness and emptiness.

Personality: Like Neseiar, she has a lonely aura around her. She treats Neseiar as if he is her lover, but then again, almost as if family. She isn't very friendly towards other people, and will to avoid conversations if possible. She has a noticable obession with "friendship" and has a passion for animals. She often envies or is jealous of others who have friendship. Even though her Crystal Loners aren't really alive, she often seeks refuge by talking to them almost as if they were real.

Talents:
Crystal Loners - Paphesir summons crystal-like figures that fight for/with her. They often represent swordsmen or archers, weapons, or animals. The Loners can also take form of existing people.
Friendship's Protection - Paphesir summons a crystal shield that protects her. Usually, her Crystal Loners will take hits for her if she is attacked.
Broken Heart - Paphesir creates a glass mirror and shatters it, blasting thousands of pieces of glass at her opponent.
Hostile Betrayal - Paphesir will attempt to break the bonds of friendship among others.
Forever-Be-Not - Paphesir will send waves of crystal to try and "break" her opponent.
Friendship's End - Paphesir will seek whatever her opponent sees that is most valuable to them and use it to her advantage.

NOTE: The following ablities can only be performed when Neseiar and Paphesir are together.

Lonely Torture - Paphesir and Neseiar will use every sort of attack they have available.
Cloud of the Defiled - A dual attempt to break their enemies phychologically.
Crystal Cloister - Neseiar and Paphesir will hold eachother's hands and perform a dance on a crystal platform. Until they stop, opponents within range are assaulted constantly by the platform.

---

I've got big plans for you guys...
__________________
Current Activity: School
Evaluation: I actually logged in?!?!
"If I speak in the tongues of men and of angels, but have not love,
I am only a resounding gong or a clanging cymbal.
If I have the gift of prophecy and can fathom all mysteries and all knowledge,
and if I have a faith that can move mountains, but have not love, I am nothing."

1 Corinthians 13:1-2

Current Works:
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Last edited by Ignitedstar : 05-13-2006 at 02:26 AM.
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Old 04-23-2006, 12:29 AM
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Old 04-23-2006, 09:33 AM   #78
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This one is for you murmur, teh hottest character of BPITW.

Name: Arashiza "Aurora" Nightbrace

Age: 2310 (still looks young, though.)

Gender: Female

Race: Kaldorei

Biography:Arashiza "Aurora" Nightbrace grew up in the high circles of Darnassus. From a young age, she was being drilled to pick up a respectable job, such as sentinel or a craftsmen. All this drilling and pressure from all sides caused her to never really bind to anyone else and only focus on her career.

The "respectable" job she chose, was a Warden. Unfortunately, her family didn't find it that respectable, and ignored and banished her. Heartbroken by this backstab, she bittered. She had lost the one thing she fought for.

After two-thousand years of hunting enemies of the Kaldorei, she ran into one of the most dangerous fugitives the Night Elven kin had ever known. However, the ogre named Jo'Jaked changed her life for good, being good and pure as she never saw before. She realised that even Kaldorei made mistakes, and she swore to protect the Ogre by all means nescicary.

Class/Specialty: Warden

Description: Mostly she's well covered in a classic plate-warden armor, including helmet. On private occations, though, she takes it off and dresses in basic gowns, trying to cover as less as she can. "Because the men talk more when they see more". She's faboulesly good looking, even for a Night Elf. Has short dark-green hair and a more blue skin.

Personality: Aurora is a typical snappy girl. She always tries to act nice, as she should do for her job. She's a great actor, well, she should be. She's always suspicious to anyone and never allows them to get close to her character, except the ones that already are close. Jo'Jake is the only friend she has. Patient and calm most of the times.

Misc.: Uses a warden shield-blade. Always seeks justice at all costs, and is always on her job of trying to get the truth out of people.

Talents:
Actrice Aurora can act all she want, which is required when trying to get information out of people.
Agile Very fast, very agile, even when armored.
Vengeance When she gets really pissed off, she doesn't just summon a Spirit of Vengance: she turns inton one.
Sprint The ability to walk very fast for a certain ammount of time.
Armored When armored she's nearly impenatrable for melee attacks: but she's slowed down a lot.
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Old 04-23-2006, 11:23 AM
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Old 04-23-2006, 10:17 PM   #79
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NAME
Thatha Whitemane.
AGE
34 years old, wich puts her 9 years behind Thanka.
RACE
Tauren
GENDER
Female

BIO
Brought up on the snowy planes of Winterspring among a lone northern tribe of tauren that call themselves the Snowhoove tribe. As a young girl she was parted from her older sister, Thanka, who fled the tribe for having to wed a man she did not like.

Thatha grew up, and developed skill in archery and hunting, much like her big sister. She witness the old chief grow old and be replaced by his son, Buuma snowhoove, who was first to marry Thanka. Buuma eventually married Makou, one of the most promising snowcallers in generations.

Eventually, the snowhoove tribe was attacked by hordes of ice trolls, and driven from they're homes. Buuma was severely injured and poisoned in these attacks, and the only way to save him was to seek help from magical healing, and the only magical healing that might be friendly to them, was a romour of Thankas husband and his tribe. Thus, Thatha, Buuma and Makou set off to find the Lightrune trobe.

They eventually made it there, Buuma was healed, and now they spent there time amongst the lightrunes. Impossible to go back home, but still not ready to become a full part of the tribe.

DESCRIPTION
Thatha is a white-haired tauren much like her sister. She has the same green eyes, and the same long manes. However, Thatha is a little bit shorter, and a little bit more chubby then her bigger sister. However, it has its charms, and does not make her look ugly. She usually wears the same simple gawns and robes the lightrunes tend to wear, but she still likes some color here and there.

CLASS AND SPECIALTY
Archery, tracking, a little ice magic-- the same basic skills Thanka has.

PERSONALITY
Loving and Caring, but more cheerfull and less predictable then her older sister. Is more of an optimist. Likes to do fun things, and thinks orcs are the best thing since sliced bread. (though the first orc she ever saw was Malthar.) Also likes good food.

MISC
Siter to Thanka, Auntie to Tan. Not an actual member of the lightrune tribe, but is generally considered as a part of them, moreso then her fellow countrymen Buuma and Makou, who tend to keep to themselves more.
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Old 04-24-2006, 12:22 AM
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Old 05-13-2006, 06:03 PM   #80
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NAME
Felanor Tyrdon

AGE
It is said to be about 370

RACE
Night Elf

GENDER
Male

BIO
Where he was born is unknown.But it is said that he is from the Ancient Forest.he is the last guardian of the lost relic called Moonstone.But after he was trapped and beaten by a daemon and lost the relic he left the Ancient Forest.But the Lord said him to claim it back.Now he tries to claim the relic and earn his honour again.He will find and defeat the daemon, Kyrzoras, and claim the artifact...

DESCRIPTION
Yes.He still seems young.But he is an adult.His skin is turqoise.Long hair.He always wears his cloak, the Cloak of The Night, He is rarely seen.Sometimes he goes to inns and taverns to seek for clues.But he thinks he doesnt need help.He is alone in his way...Dark warrior...

CLASS AND SPECIALTY
He is an assassin in fact...But for a special goal...The Guardian...

PERSONALITY
Only his goal is important...But if anyone needs help, he helps rather than leave...Helpful, avenger, obeys the rules...merciless to his enemies.

TALENTS
He is deadly with his blades and bow.Throwing master...
Sharp glaives:He throws the little glaives to eliminate everything in his way

Poisoned and tranquilizer arrows:With these weapons he can paralyze the enemy.

Critical Strike (He knows how to hurt):He knows the weak points of all living creatures.

Deadly knives:He is very quick with these blades.Can kill up to several targets in a few seconds.

Aid of Moon:When he is in need of help, he calls the forces of the Moon.

Master of Disguise and Disappearing:He can disguise at everyplace and disappear when it is necessary...

AFFILIATION:
He is lawfull and good...

Last edited by demonhunter : 05-13-2006 at 09:53 PM.
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Old 05-21-2006, 06:30 PM   #81
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Note: The father and mother was both fighting in the war against the Burning Legion, the father but a simple footman and the mother a commander. After the war the father settled down in Kalimdor.

NAME
Eon Gerondes
AGE
22
RACE
Human/Nightelf
GENDER
Male
BIO
Eon is one of the few outcome of human/nightelf relationships. His father was indeed a very handsome man, he was after all able to snear a night elf. During his childhood, his mother and father separated, leaving him thorn between two parents and devastated. He eventually got over it, but deep within he was the same no more. As he neared the age of fifthteen he decided that he was to become a mage, whatever it might cost him. He took farewell of his mother, but could not to his father, for he had always wanted him to take the same path at him, the way of the sword. He traveled to a port town and took a ship over the sea. The trip took months, and was harsh as ever. Ones arriving to the Eastern Kingdoms, he seeked up a friend of his father who was indeed a mage. He agreed to teach him, being close to a pyromaniac himself, how to manipulate fire and how to create it. It took almost five years before Eon took good bye of his Shan'do; ancient night elf for "Honored teacher". He was now around twenty years old and decided to travel the world.
DESCRIPTION
He has got his father's eyes and face, which makes him commonly more accepted among humans, but he did inherit his mother's ears. His skin is very smooth, inherited from his mother. He is not too muscular, one might even call him thin, but he is popular among the ladies nevertheless. He has a series of rather interesting birthmarks in shape of the Plough on the back of his neck, greenish eyes and blonde medium long hair.
CLASS AND SPECIALTY
Mage, adept at Fire.
PERSONALITY
He is indeed very charming, yet almost too kind. "Real" men usually dislike him, both for acting so harmless (he do not do this on purpose thought) and for his inability to kill rabbits. He does not kill creatures that you can communicate with if not absoloutly necessary, he usually tries to talk to them before throwing himself into battle, and when that happen he usually use his spells for rendering the enemy harmless, rather than killing it.
MISC
Has a weakness for fluffy creatures and woman with big breasts (which is strange, because his mother.. let's not get into that).
TALENTS
Fireball
Fan of Fire
Eon rotates 360 degrees and throw fire in each direction.
Ring of Fire
Surrounds the enemy with fire, making it unable to move.
Flamestrike
Overall Fire Manipulation
AFFILIATION:
He's good in his point of view, but in most Orcs' point of view he's rather evil. It's all a matter of which side you're on really. | Alliance/None
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Old 05-21-2006, 08:18 PM
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Old 06-01-2006, 01:59 PM   #82
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Little character I've been toying around with. Lolololol level 30 in WoW (Kirin Tor, US)

NAME
Scheen Waters (Pronounced “She-een”, the C is silent)
AGE
17
RACE
Human
GENDER
Female
BIO
Scheen herself doesn’t know too much about her origins, but she has an all-round hate for her mother, who she doesn't remember at all, her mother having left her with her father. Her father raised her since she could remember, and he himself was a former privateer in the Alliance army, back during the Second War. Scheen lived a life on the sea, but it was a nice life, her dad performing in trading rather than more dangerous piracy, and Scheen lived at the equivalent of many nobles. However, an attack by pirates, which claimed the lives of many of the crew on the ship, left Scheen scarred for life. Though her father and she were still alive, Scheen lost one of her fondest friends that day

Eventually, still hurt by this loss, Scheen went off to become a mercenary, originally to shed some light on the pirates who did attack them that day, and to get her mind off of what happaned. That quest got lost sometime after Scheen decided that being a mercenary was a fun little occupation, and that little optimism got shattered after Scheen realised that there weren’t actually that many people who needed mercenaries, either that or the fact her methods of finding jobs sucked. Scheen now travels around, looking for either someone to hire her, or a boat back to Kul’Tiras, her homeland
DESCRIPTION
Shorter, in all regards, than most humans, Scheen has a slight tan from her childhood working on her father’s ship, and her shoulder-length red-brown hair is always kept tied up in a ponytail, which is kept low to allow it to sit nicely without interfering with her pirate hat she tends to wear most of the time. Her average clothes consist of a padded leather tunic and similar pants, along with a pair of knee-high ‘pirate’ boots. Scheen tops this all off by wearing a light, blue, coat, and fingerless gauntlets up to her elbows. Beneath her coat she keeps her rapier, a steel one, in its sheath on her belt, along with a bag containing various things she tends to use
CLASS AND SPECIALTY
Rogue/Light fighter/Swashbuckler/Duelist/Whatever you want to call it. Scheen prefers to be agile in battle, using her rapier to strike at the opponent quickly and evade all of their strikes. Scheen has no restraints about fighting dirty, her personal favorite fighting technique involving kicking men in-between the legs very hard
PERSONALITY
Scheen is a pleasant person, however she tends to be immature at most times. While she can handle most situations like a mature adult, if a prank is pulled against her, she will stop at nothing to return the ‘favour’ to the pranker. Scheen also enjoys pulling her own pranks; however these mostly consist of her showing off her formidable throwing skills. Scheen also tends to say that her skills are better then they actually are. While being happy in general conversation, in battle Scheen is nothing short of ruthless, preferring a quick immobilization of her opponents through either death or just injury. Scheen doesn’t discriminate against other races, however tends to make remarks about the similarity between certain people and trolls/orcs/goblins
MISC
Scheen carries, in her bag o’ mystery, a machine given to her by a goblin. It is capable of turning water into a snowball; however the machine is so prone to exploding or otherwise breaking that Scheen rarely uses it, and even then only for snowballing a target she feels is absolutely vital to snowball. Scheen is also quite athletic, and a fairly good swimmer. However, she can barely hold her alcohol, which tends to result in her avoiding it, aside from Junglevine Wine, the only alcohol she can bear to drink
TALENTS
Snowstab: Scheen quickly forms a snowball and throws it right at her opponent’s eyes, in an attempt to blind them, before going for a stab
Holddown: Scheen will grab her opponent before either stabbing them or smacking them with the hilt of her rapier, depending whether or not she wants to kill them or just disable them
Kick: Scheen kicks the opponent. She tends to go for the shins mostly, but against male opponents goes from the groin
Hide: Scheen is fairly good at moving quietly, hiding herself in the shadows, and doing similar things involving trying to hide herself. Mostly used so she can listen into conversations she’s shouldn’t be listening to
AFFILIATION
Good, works for any side offering to pay her enough, or at all

Might keep her around for stuff or things =/

Last edited by Mecheon : 06-02-2006 at 08:38 AM.
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Old 11-12-2006, 06:20 AM   #83
Hydrolisk
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Hydrolisk is on a distinguished road (11)

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NAME
Sleet Taimark
AGE
4911
RACE
Night Elf
GENDER
Male
BIO
Ever since he was born, he was shunned by the night elf race because of his love of the cold and death. Called by others, "Lich Incarnate", few have not doubted his loyalty to night elf race and Undead. For he was born, by from the blood of the dead by a night elf, corrupted by a masterful necromancer in the most freezing enviroment: the top of the world, in the lands of Icecrown Glacier. From their, the necromancer tried to raise Sleet, but was found and killed by a night elf party that had teamed with the humans on an attack. When the information about the way he was born and who he was raised by leaked out, everyone shunned him. Only Sleet knowns who he was raised by, who the necromancer had used to create him, and most of all, who the killers of his "Dear Father" was. Forever since he is haunted by the cold and death of a necromancer, who also was a Lich.
DESCRIPTION
Like any other night elf, though with extraordinary pale skin, much like an albino. Sharp, cold, deep blue eyes. His hair is white as snow, ears longer then average. No facial hair. His hair looks like that of Sephiroth's, if you know Final Fantasy 7. If not, Google him. Long, light boots. Dark runes and symbols are engraved on his "Dear Father's" rings, which by one of his death wishes, he wore forever until death. He also has several chains which hold his Dear Father's tome, magical dusts, and other magical things. He also wears his Dear Father's necklace, which is simply black, yet when worn, changes colour according to the wearer's personality. When it was worn by the Dear Father, it was a deep caring red, like warm blood. Now worn by Sleet, it's a cold, lonely white like frost.
CLASS AND SPECIALTY
Assasin (<I guess it counts as a WoW rogue (BTW, I hate WoW) / Spellcaster Destroyer (Like a spellbreaker's role.)
PERSONALITY
A free soul, though restrained in a way only Sleet knows about. Forever shall he haunted by the vision of Dear Father's death, so he has a deep seeded hatred for his own race especially because of them killing Dear Father. He usually stays quiet, on the edge of things, waiting to pounce. Usually surprising people. Because of the way he was brought into this world, he occasionally has an emotional outburst, and can rage on for several minutes. He remains as honest as he can though.
MISC
Because the murders of his Dear Father used spells, he hates spell users and for ambushing upon his Dear Father, he shall avenge his father also. His choice weapons for long range are throwing knives, and during the melee, he uses an assortment of knives and daggers. His favourite weapon are two icy gloves which can cut through steel like butter can can shoot out it's claws which are retractable. These gloves are made from a special type of ice, never breaking ever and when not in use, can form a single small icicle.
TALENTS
Can use knives, daggers, and ranged weapons extremely well and has an extremely steady hand for extreme ranges.
Conjour Blade: Sleet can use a minimal amount of mana to create a weapon out of ice simply by making a movement similar to the unsheathing of a weapon. (E.G. he pretends to draw a sword from a sheath and actually ends up holding a sword of ice.) Weapons created in this fashion are actually as hard as normal weapons, if not harder. Weapons have a cold effect.
Necromancer's Spellbook: Casts many spells from Sleet's Dear Father's tome.
-Death Coil -Animate Dead -Raise Skeleton -Cripple
-Unholy Frenzy -Death Pact -Frost Nova -Death
and Decay -Frost Armour -Dark Ritual
Blizzard: WC3 Blizzard (Archmage)
Summon Ice Revenant: Summons an Ice Revenant (Requires a set of armour.) It has a cold attack.
Cold Hatred: (Passive) When attacking a Night Elf, Sleet invokes his deep seeded hatred and goes into a complete rampage, usually slashing the opponent to death.
Storm of Sleet: Sleet suddenly falls in a huge storm in a small area surrounding Sleet, causing those who cannot withstand the cold to become slower and slower, freezing, then dying.
Icicle Shower: A ceiling of spiked icicles form above the target's head, which when it falls, explodes. Note the that the icicles and the shards will not harm an ally, unless willed by Sleet.
Master of Ice: (Passive) Sleet has actually mastered ice and can create, destroy, move, or whatever he wants to do with ice.
Dear Father - Avatar: Vengeance, is what Sleet seeks! For a short duration of time, he unleashes his wrath upon an enemy, brutally and completely annihilating his enemies, turning them into mounds of blood, guts, and bones.
Corpse Control: (Passive) His limited control over death allows Sleet to cause corpses to explode, move, or other things though he is slightly limited.
Mana Burn: WC3 (Demon Hunter)
Mana Division: (Passive) Whenever Sleet attacks, he tries to destroy his opponents mana, which has a 20% chance to divide his opponents mana by 5. He also deals extra damage equal to his opponents mana divided by 20.
Backfire: If his opponent casts a spell during the duration of Backfire, he will be stunned for a second, lose 5% of max mana, and be damaged for 5. Mana is spent even though the spell does not work.
Crippling Energy: For 10 seconds, if target has less than 10% of his/her max mana, then he/she is will be Cripple(Necromancer)d for 10 seconds.
AFFILIATION:
Sleet works alone often as a mercenary, otherwise (though rarely) he serves the Lich King, as his Dear Father served him before. He also sometimes works for the Horde. At all times, he avoids working against the Scourge. Same goes for the Forsaken.

Last edited by Hydrolisk : 11-12-2006 at 06:38 AM.
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Old 11-19-2006, 07:47 PM
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Old 11-24-2006, 08:06 AM   #84
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At long last.
The piggy returns.

NAME
Alyssa Vivium Dawnweaver.

AGE
26.

RACE
Blood Elf.

GENDER
Female.

BIO

Some blood elfs are lucky, some aren't. Alyssa was just a child when the scourge invaded during the third war, taking away everything that made they're race. Before the invasion, Alyssa lived a prosperous life amongst the high society of Silvermoon, enjoying the riches that where avaiable to those of high class. However, during the invasion, both of her parents where maimed and taken by the Scourge.

May it be a mircale, may it be fate; Alyssa survived. Mentally scarred by the events that ravaged trough Silvermoon, Alyssa joined the Blood Elves together with her little brother Fabio, having nothing left except some jewels and clothes. They brother and sister would go trough some very rough times, Alyssa ever watching Fabio's back, and becoming a mother figure. Having nothing left, the two joined Silvermoon's reborn War Acedemies.

When the haze of war was lifted, Alyssa picked up something that would give her comfort: combat. She searched and searched for any form of magic that she was fitted for, but for some reason, Alyssa was no good at magic. Between the different types of education, Alyssa ran into a young Blood Elf male called Lorenzo, from a very rich family. Alyssa figured that if she made some bounds with these high classed people, it would give her a higher position in the BLood elven society, and give her some financial support when studying.



After rough training troughout the years, with may downs and little ups, the two grew up, and Alyssa found her passion when a new cult erupted. The Blood Knights, siphoning the power of a newfound enemy, the Naru. Alyssa wasn't very gifted in magic, but she soon appeared very gifted at bending the powers of light to doing her bidding. Its time that Alyssa sets out on a journey. To recover her long lost glory, to become regain the respect of the blood elven high circles, and retake the aristocracy her parents couldn't leave her behind.

DESCRIPTION

Alyssa is gorgeous. Her long, waving crimson red hair cover most of her face. During battle, she often has to find a way to make it less hazardous. She has to keep this hair though - it gives status. Speaking of status, her whole body is imbedded in status. She has tiny freckles which could be considered bueaty, with a slightly tanned skin tone.

Most of the time Alyssa is geared up in full combat-armor, with a crimson red colour and many yellowish decorations. Hates to wear a dress, and will only do the whole cosmetic routine when she's in high circles.

CLASS AND SPECIALTY

Blood Knight.

PERSONALITY
Alyssa is bitter. Very, bitter. Everybody who has had a conversation with her in the past knows you have to mind your words, or else they'll be biting you in the back. Alyssa is aggresive, snappy, and very hot-tempered. She always argues with her little brother.

Behind this curation of bitterness, there's a soft personality hiding. Alyssa has a very big sense of honour and loyalty, and has very deep and protective feelings for her brother. She'd do anything to protect the things she loves. When she's not busy working on her reputation, she can be very caring and kind. Sadly though, Alyssa is constantly working on her reputation.

MISC
Not very gifted with any magic besides healing.

Mainly uses a two light scimars as weapons, althuogh she can handle anything.

TALENTS

Leadership A very gifted speaker and a strong, powerfull leader. Always leads
Heal Like Paladins, Blood Elves have the power to heal.
Inhuman Strength Alyssa has extreme muscle power for someone of her appeareance. She can easily outmuscle most men, without looking to bulky. What the source behind her physique power is remains a mystery.
Weapon Expertise Alyssa is deadly with any weapon.
Judgement Alyssa can knock an enemy out cold using a magical hammer of light.
Bubble Protects Alyssa with a protective divine bubble for short period of time.

AFFILIATION:
Very loyal to the Blood Elven cause, but mostly loyal to her brother and friends.

PORTRAIT:
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Old 11-24-2006, 11:50 AM   #85
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NAME
Jareck

AGE
Unknown, seemingly old and wise yet young at the same time.

RACE
Dreanei "The Broken"

GENDER
Male

BIO
A member of Akama's tribe of "The Broken" Dreanei, he had a curious mind, perhaps all too much. One day when they wen't out hunting, Jareck noticed a gathering of voidwalkers. Seemingly netherlandish, even ethreal. The voidwalkers seemed like spirits that weren't of this world. Jareck would come back everyday to watch them and learn about how the behaved and acted. Shunned by many other "Broken" because of his interest in the nether spirits.

Realizing no one, not even Akama himself ever took notice to Jareck's prescense. It was all the same to him, he just wanted to watch the voidwalkers. One day came where Jareck was watching the spirits again but one was wondering around and appeared behind him. He sensed it and turned but not in time to stop what occured. He felt all of his bodies energy travel out of his body and be devoured by the voidwalker. His eyesight became blurry and he just laid there. His last sight, the voidwalkers gathering around him as he began to enter sleep.

When he awoke, he was planted on the ground with a seal big enough to fit him inside and keep him binded. The voidwalkers were around the seal and performing some sort of ritual. He felt similar to what the voidwalker had done to him earlier but this time, he felt his very physical body attempt to leave him. He remembered the teachings of Akama, his elder sage, and summoned his feral spirits of felhounds. The beasts turned to the seal and looked hungry. Taking the mana for the burn, Jareck could get up, feeling light-headed, if not light-bodied in general. He stumbled away, the voidwalkers not seeing him as a hostile entity any longer.

He wandered outland alone and every so often, he'd hunger...but not for food...for souls. He came to the conclusion that the ritual was an attempt to make him and ethreal entity, perhaps a voidwalker, if that's how they are made. Since his felhounds disrupted the ritual, he only became half ethreal, retaining his original shape as a "broken" Dreanei and yet, transparent and seemingly half there. He leeked a spirit's mist of sorts, only slightly. He continued to travel outland until he came to a portal, leading to a world full of life and green. Naturally, as a hunter of souls to sustain himself, he was attracted to this world and began to wander it.

DESCRIPTION
Half transparent, leeks a spirit-like mist where he moves from. He wears dark, ragged clothing like that of a rogue. He always seemed to wrap a cloth around his neck like a scarf, blocking his mouth from view.

CLASS AND SPECIALTY
Rogue, Vampire, Assassin. Any of those will do for him.

PERSONALITY
He's silent mostly, very observent, learns quickly, very respectful, kind, compassionate, and never seems to leave a track save for animals or people who have temporarily lost their energy. Seems to enjoy working alone and quiet but some company would be nice after he's had so long to find himself.

MISC
He's basically an ethreal entity in a meta-physical world, thus the need for souls to sustain his physical body less he become complete ethreal spirit. Maybe even voidwalker. His eyes seem aflame with black fire and mist like a voidwalker's entity. In the black mist is a hint of a purple core where the spirit is concentrated.

TALENTS
Elder Sage:
Chain Lightning - Sends a bolt of lightning that gets gradually weaker as it travels more.
Shadow Strike - Sends a dagger-like projectile out that slows and slowly damages a unit through poisen overtime.
Reincarnation - The Elder Sages teach this skill to be incase one should fall into the unlucky side of battle, this gives them another chance. Waking up maybe hours after death but at their weakest state. If an enemy knew of this skill, it would not pose well for the Elder Sage's desciples.
Voidwalker:
Devour Magic - Any buff or negative buff placed on a unit near or on Jareck can be devoured for mana/soul energy.
Life Drain - Takes a certain amount of life/soul energy from the target per second however, requires concentration, so Jareck will be unable to multi-task while performing this skill. The target may still perform their tasks.
Siphon Mana - Takes a certain amount of mana/soul energy from the target per second however, requires concentration, so Jareck will be unable to multi-task while performing this skill. The target may still perform their tasks.
Summon Feral Spirit - A warped version of the summon felhounds since the ritual. He summons two voidwalkers that may constantly take mana from those that they attack and they can devour magic as well.
Windwalk - He may gather ethreal energy to expense at a temporary speed boost and stealth with an extra deadly sneak attack if attacked out of this mode.
Mirror Image - As an ethreal spirit, Jareck may displace his image into weaker forms and his own.
Evasion - Because Jareck is half ethreal, some simple physical attacks will move threw him.
Tranquility - Jareck stands still for a moment to burst much of the life/soul energy he collected to rain down and gather into his allies. Leaving him vulnerable, however.
Weakness: Magic - As a result of being ethreal, it's as though Jareck has been banished perminantly. All spells will do double damage to him. Becoming a spirit had to have a disadvantage of sorts and this one may be deadly.

AFFILIATION:
Good, Chaotic (not a big follower of laws), Wanderer, Nomad, Mercanary. He sees all possibilites of why each side would be against each other and has decided that unless he becomes attached to a side, he will not participate in desputes. He respects all with equal kindness.

PORTRAIT:
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Last edited by erwtenpeller : 11-24-2006 at 02:59 PM.
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Old 11-24-2006, 01:21 PM
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Old 11-24-2006, 02:03 PM   #86
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NAME
Loar'Enso Mageweave

AGE
27.

RACE
Blood Elf.

GENDER
Male.

BIO

Lorenzo is the only child of a rich and powerfull family. He was a happy child, attending to the best schools of magic availible. Allthough he never did really have that much of a talent for it, the best teachings can do a lot for you.

When the scourge burned down Quel'Thalas, the Mageweave family was one of the first to escape untouched, along with Loar'Enso. The high elves of Quel'Thalas, now known as bloodelves, began a wandering existence. Some took to outland, some stayed behind. In this time of doubt and wandering, Loar'Enso was shoved from school to school, but education was scarce, and Loar'Enso's lack of talent now became more appearant then ever. He was repeatedly kicked out.

Other students, whenever they found out his family name, despised him. Neither him nor his family had fought for Qual'Thalas, they didnt find him worthy of the Blood Elf kin. So he hid his identity, and named himself "Lorenzo", a name of poverty.

It was at this time that he met a young woman name "Alyssa". He helped her out financially whenever he could, and she could offer him a certain amount of "protection". However, neither of them really had that much of a talent for magecraft.

Then somehow someway, Alyssa found a place for Loar'Enzo in a new group of bloodelves. The "Blood Knights". They siphoned the powers of the Naaru, the Holy Light, and used it as they saw fit. It was a nice, pure clean source of power compared to the demonic energies they had been living off after the collapse of the sunwell. After the first time he touched it, Loar'Enso knew that he could never go back.

DESCRIPTION

As all bloodelves, Lorenzo is an attractive young man. Long straigt brown hair that is shampoo'd and combed smoothly, with one poly tail over one of his shoulders. His green eyes shine a little bit yellow, a calm dim light. He has a pale pinkish skin. In contrast to the simple but well-made robes he wears, his face, ears and neck are covered in precious jewelry, mostly green and yellow emeralds to match the color of his eyes. Lorenzo is skinny and quite tall.

CLASS AND SPECIALTY

Blood Priest.

PERSONALITY

Lorenzo has a hard time trusting and getting to know new people. He isnt fast to trust them. As a child he had been cheefull and positive. Some of this positivity is still there, but it is mostly hidden behind a shield, a shield against harm, but mostly a shield that leaves him pretty unoticed in a crowd.

He's the dreamy type, that spents time with himself, thinking, conducting magic. He is not made angry fast, and would reather run or duck then pick a fight.

MISC
Never was gifted in the arcane or the elemental, but is a lot better at the demonic and especially, the new found light.

Lorenzo has developped an addiction to light magic.

TALENTS

Lay of hands: can heal any wound on himself or an other people, but it isnt verry powerfull and he has to be able to touch the afflicted place in order to channel the energies. However, this heal is quick.
Steal Senses: Allows him to experience what another beat of humanoid is experiencing. He has to leave his body for this.
Mind Rake: Sends a shock of light energy through someone's brain, temporarily shutting down the nervous system. He needs to be able to touch someones head, though. When used mildly, this can couse extraordinary pain to the affliced, allthough it is impossible to couse any permanent harm.
Mind Wall: Can create the illusion for one individual that there is an invisible wall on front of them. It is possible to break this for one who is strong of mind.
Demonic Affliction: Whenever he casts a spell, Lorenzo can choose to draw in demonic enerrgies to empower the spell. In doing so the effect will be much greater, but all the effected, includng himself, will feel the taint, and become quite sick a little while after for a couple of hours. This includes Noisia and Headaches. These sympthoms can not be healed by light magic, though herbal remedies and earthly magic is said to be able to remove some of the taint.

Jewelcrafting: Became more thena hobby over the years, Lorenzo finds the time every now and then to practice this, but most importantly he knows a lot about gems and they're magical properties. It is one of the vieuw things he can be passionate about.
Weak Magic & Arcane: Not worth really mentioning the details here, but becouse he has had a lot of mage schooling, Lorenzo can do some basic arcane and elemental magic, such as magic missiles, some minor conjuring, that sort of thing.

AFFILIATION:
Loyal to his family especially. He believes what they did is right, and he believes it is good that his parents carry on the High Elven legacy to teach the newer genrations. He pretty much does or likes whatever Alyssa does or likes.

PORTRAIT:
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Old 11-24-2006, 04:57 PM   #87
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NAME
Fabio
AGE
20
RACE
Blood Elf
GENDER
Male

BIO
Fabio was the son of a fairly average blood elven family. His older sister Alyssa was 6 when he was born. He was always too active for his own good, to the point where the scholars at the arcane sanctum would never enjoy having to put up with him. Whilst every other elf studied the lore books carefully he would be attempting to climb the bookshelves. He had no respect for authority, and would usually stick to his sister if he wasn’t off causing trouble. Eventually, he stopped going to the arcane sanctum. He would wander off into the streets of silvermoon, scaling walls and buildings, exploring as much as he could. The sorceror’s at the sanctum were relieved, and it was mutually agreed that Fabio would never be magically gifted.

Eventually, when he was around 9, Fabio stumbled upon the ranger corps while exploring. Amazed by the speed of the arrows and the simplicity of it all, he watched, mesmerised. This was something he could understand without being bored senseless. He went back every day to watch them train and practice. He would sit perched up on the gates, cheering away. Eventually, after months of pleading, he was allowed to join in. The ranger corps had heard tales of Fabio’s impatience and never thought he would have the determination to learn the arts of archery. However, Fabio proved one thing about himself. If he wants to do something, he does it with all his heart. As soon as he got his hands on a bow and quiver (bought buy his parents) he would proceed to train every day.

Not that this hard work stopped his exploring and mischief. When he was 13, Fabio stole an egg from the Silvermoon marketplace, believing it to be hearty meal. As he hid in a corner, he slowly attempted to heat the egg with what little magic he knew. It was purple with red and golden lines swirling all over it. Something this interesting had to be tasty, eh though. The only thing he had ever really learnt to do at the arcane sanctum was conjure small amounts of fire, and he was hoping this would be enough. So as he sat there flicking tiny specks of flame at the egg, he began to notices the spirally lines begin moving. Before he knew it, the egg was hatching. Out came a tiny small bird. Fabio took to the creature immediately, and reached out to cup him into his hands. He rushed home to show Alyssa, who seemed slightly disinterested in the hatchling. Fabio named him Hawkins, and decided to raise him as a pet. He has been Fabio’s companion ever since.

DESCRIPTION
Fabio is quite short for an elf, thought that’s mainly due to his age. His green eyes seem to sparkle and fizz rather than glow gently, and he’s always has a smile on his face, be it through genuine joy, or his natural cocky nature. His fluffy reddish/brown hair is usually made to look unkept, but you can be sure Fabio has every hair exactly where he wants it really. He’s quite well built, and is adorned with red leather armour. His armour, by blood elf standards is nothing special. Feathers and gold studs decorate it’s edges, as well as a sparkling gold trim.

CLASS AND SPECIALTY
Hunter

PERSONALITY
Fabio is very, very immature. There are few things he treats seriously in life. What he does he loves, and will always give it his all or nothing. He’s usually honest, and never thinks about consequences.

He has morals however, and is most definitely good-aligned. He does not enjoy doing things he would consider evil, but may be bullied into it. He enjoys making puns about others, but this is secretly because he feels insecure about himself.

He spends most of his time with his sister, annoying her as much as possible.

MISC
Keeps a pet hawk by the name of Hawkins. His feathers are a deep red, with slightly long yellow feathers protruding from the back of his head. He’s very well kept, and looks awfully majestic. Although Fabio has never been sure of what actually species he is, Hawkins has some truly stunning effects on a battlefield.

Fabio’s own weapons include a fairly simple, but nice looking bow and quiver.

TALENTS
Ignited Shot- Fabio conjures a small magical flame to engulf his arrowhead, useful for a few situations.
Spark- The only real magic Fabio knows is the ability to create a small spark of flame form his hands, although he has found many uses for this little spell.
Sucker Punch- Fabio fights dirty, and he doesn’t care. A quick sucker punch will often help him get a few free seconds in a fight, either to disarm his opponent or get some distance from them.
Acrobatics- Fabio can climb shit. Really high and steep shit.
Phoenix Wave- Hawkins can burst into fire and sweep through fabio’s foes, engulfing them in magical fire.
Reckless Fire- Fabio isn’t one for timing and well thought out plans. If he fires enough arrows, one of them has to hit! Fabio begins to fire out arrows at an incredivle speed, but they usually miss.

AFFILIATION:
Alyssa’s

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Old 11-24-2006, 05:07 PM   #88
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Sure, I'll join as an antagonist/anti hero.

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NAME:

Richard (Richie) the Crow


AGE:

25

RACE:

Human

BIO:

Some people are born lucky, some people aren't. Richards's peers in his childhood were those that weren't. Always opposing rules and traditions, Richard beat up most of his classmates and was finally cast out of his hometown for wooing a noble's daughter. He made his way by waylaying travellers and merchants out on the roads making his living as a bandit in his early years, until he lost his eye fighting a merchants bodyguard. The life of a bandit is barely enough to make a living off alone, so he joined the Defias Brotherhood for a while but he was kicked out for not being loyal and looting their own quarters time and time again for his own profit.

For the past few years he's made a living as a blade for hire, serving whoever he feels like as long as there's copper involved. He's not much for upholding promises however and is not one to put your trust in. He loathes most races for seperate reasons and is usually found in the company of dirty and rugged cuthroats.


DESCRIPTION:

Dirty. He has ruffled up long black hair which he has in a ponytail and a black eyepatch to cover his hollow eyesocket. His eye is dark green, not bright at all. He has a black goatee and lots of scars cover his face.

He wears a half plate and a cloak with a hood which he rarely uses unless he's on assassination duties. He's rarely found without a crudely wrapped cigarette in his grinning mouth.

PERSONALITY:

Richard is sarcastic, sadistic and snappy. He finds pleasure in cheating his way to whatever goal he has, although he rarely has one. He almost never keeps his calm and is usually really brutal when it comes to interaction with other people and doesn't hesitate to intimidate them or use physical force. He could care less about his reputation and is known for preying on the weak.

MISC:

Richard usually carries a falchion to battle and has a heavy crossbow for ranged purposes. Not gifted with any magic.

TALENTS:

Tough Guy: Richard is a talented fighter and wears halfplate, pretty agile but has poor endurance.
Dirty Fighting: Uses poisons, blinding sand, traps and other not very noble means to give him an upper hand in combat.
Night Person: Usually skulks about at night and has heightened senses at night.
Keen eye: Very quick to spot things out of place.
Thug: Richard is very intimitading and quick to make people feel insecure.
Lockpicking: Richard is decent at picking locks.
Sneak Attack: Richard can make devistating blows when the target is unaware.

PET:

Richard has a tame, unnamed raven which he usually uses for scouting.

CLASS: Fighter/Thief.

AFFILIATION:

Not loyal to anyone, not even to himself.

PORTRAIT:
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Last edited by erwtenpeller : 11-24-2006 at 09:04 PM.
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Old 11-25-2006, 12:18 AM
Taur
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erwtenpeller
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Old 11-25-2006, 02:25 AM
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Old 11-25-2006, 05:47 AM
Ignitedstar
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Old 11-25-2006, 06:38 AM   #89
Undead_Lives
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Sweet! RP is back. Hope I can actually participate more this time around :P
Oh, and this is for Mercenaries of course.

---------------------------------------------------------------------------

NAME:

Liload Ammel

AGE:

10,032

RACE:

Night Elf

GENDER:

Male.

BIO:

Born in a family that was quite wealthy, Liload was a rebel ever since he could remember. His father was a druid, and after trying to force Liload to use magic, Liload began to despise him and magic. His mother was an archer and a kind mother, but she didn't pay much attention to Liload, instead she babied his two younger sisters.
His father had expected Liload to carry on his legacy, but Liload wanted nothing to do with magic. Liload believed that any kind of magic only makes things worse, and sees no benefit to using any portion of it. It was then, when his hatred had become at it's strongest, that he began to train with an assortment of weapons. His hatred of magic fueled him to become a master of every type of weapon, and at the age of 10,020 he left his home to travel the world, mastering every type of weapon he could find.
After many long journeys, and some sea journeys (on which he honed his skills day in and day out) he somehow ended up getting mixed up with mercenaries, and became one himself. He wishes to prove to just about anybody his skills, and a mercenary seemed fit for him.

DESCRIPTION:

Typical nightelf, with purple skin and blue hair. His blue hair is long, ragged, and unattended to. He has no facial hair, but his bent nose sticks out enough.
He is a young nightelf, tall and very skinny. He wears dull blue armor, that he's used ever since he left home. It doesn't have any particular design, but is starkly outlined with a (dull) green. Underneath it is a plain, dark green cloak, and he keeps the hood over his head at all times.
His favoured weapon is a bow, but he more often uses two short swords, all of which are hung over his back.

CLASS AND SPECIALITY:

Warrior, weapons.

PERSONALITY:

His rage for his father has become so overwhelming, he despises all forms of magic, and those who use it. He generally dislikes races other than night elves, but he has an increased dislike for the descendants of the High Elves, because he thinks they ruined the world with their magic.
Liload only holds respect for people with power, and wishes to ally himself with the most powerful so he can obtain a measure of that power himself. He's always looking for a chance to prove himself, so he never backs down from a challenge.

MISC:

When he sees a weapon he's never seen before, he becomes entranced by it, and won't get out of the trance until he's mastered the weapon, which by now doesn't take long.
He doesn't like to rely on strong attacks, instead he prefers to use swift, precise attacks that finish his opponent quickly and quietly.

TALENTS:

Weapons Grand Master: He has mastered just about every type of weapon, and therefore uses strange strategies and moves with all weapons because he combines all strategies and moves of all weapons into the one weapon he is wielding. This ability also enables him to make just about anything a weapon.
Nocturnal: He is a night elf, and so he is nocturnal. His farsightedness is diminished in the day, but increased at night. He is also extremely stealthy at night, but this usually doesn't apply in daylight.
Endurance: Through his rigorous training, Liload has gained impressive endurance. He has the ability to fight non-stop for an entire night, but not an entire day. He also is able to run for long periods of time.
Deadly Accuracy: Liload is deadly with a bow, and can shoot precisely from over a hundred yards away. He rarely uses his bow, however.
Hatred of Magic: His hatred of magic fuels his desire to kill, putting him in an unstoppable rage. While in this rage he hits faster and harder, but he rarely lands a blow. However, if he does manage to land a hit, it usually proves to be fatal.
Weapon Entrancement: Whenever he finds a weapon he hasn't mastered, he will stop everything to train until he masters it. Once he has, he continues as if nothing happened.

AFFILIATION:

Loyal to anyone who has power that he can respect, but he's also loyal to most of his night elf bretheren. He is against just about every race, excluding night elves of course.

PORTRAIT:
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Last edited by Undead_Lives : 11-27-2006 at 11:15 PM.
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Old 11-25-2006, 06:52 AM
Plasma Dragon
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Old 11-25-2006, 10:03 AM   #90
Ignitedstar
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I hope the Shady Oak has room for a cook.

---

Name: Arden Westaland (Are-dan West-a-land)
Full Name: Ardenoxer Telvari Westaland V (Are-den-nox-er Tel-var-ie West-a-land)
Age: 27
Race: Human
Gender: Male
Biography:
Arden is the only living descendant of the Westaland family. The nobility and heritage of his family is in league of Prince Arthas and King Terenas. However, the small kingdom was fated to meet ultimate ruin. 30 years before the crowning of King Terenas, Arden's ancestors were assassinated and the kingdom was burned to the ground. All recordings of it's existance were lost. Arden's father, however was a newborn at the time was sucessfully rescued by the servants that lived within the castle.

Though the history and heritage of the Westaland kingdom was lost, his father did not give up hope. In attempt to hiding his royal bloodline, he lived the commoner's life. Although it was unbefitting for a noble to live like the commonfolk, it did not matter. When his father turned 23, he married his mother. It wasn't until seven years afterwards that Arden was born. This was when his father secretly told his wife of himself and who is family was. "Ardenoxer" was the name of his great grandfather, "Telvari" is the last name of his mother, and "Westaland V" comes from the fact that he is the fifth generation(he would be the fifth prince) of his family.

Arden's life, like his father, took house with his father's servants. It was hard to leave their child, but this was to be if they wanted to ensure that the royal family was to live on. They moved far off to the lush greenland of Hillsbrad. It was not the best place to live, but it would be the least suspicious place for a royal member to house residence there.

When Arden turned eight, he took an interest in cooking. The likes of it was utterly astounding. The unlimited amount of recipes to make good food lured Arden like a giant juicy fly to a hungry frog. His inspiration and determination came from what he imagined to be his mother and father. He had never seen his parents, so he imagined them to be what he thought of them to be. He saw his dad as the type of person would keep on trying, always doing something a little different. And his mom, one who can do the job, get it done, and have it the way everyone would like it.

Arden left the home he was so fond of when he turned 21. Although his new home was still in the same town, it didn't bother him at all.

As of late, the green lands of Hillsbrad are filled with it's main specialty: Mercenaries. Arden currently works at the Shady Oak as the "Backstage" cook. The owner took a interest in his talent. Though he usually doesn't serve the food he makes, he sometimes does so. However, he is not priviledged to touch any of the drinks.

Description:
Green eyes and smaller then average eyelids. Has bland blonde hair, not quite to the point of gray. He stands at approx. 5'9" with a small body structure. He commonly wears a large, green overcoat with a lightly dirtied white undershirt, wearing brownish pants with two buckles. When at work, he simply wears sanitary clothes obviously to be as clean as possible.

Personality:
Arden is innovative at heart, he will constantly try and find solutions to his problems. He has innately learned to give ultimate respect to all those he meets. It is becuase of this that few people suspect him as some sort of spy or that he is more than "just a common man". He does his best to be calm and patient. Arden will stand above his enemies in a respectful, higher manner. He knows how important it is to live, and sees that those that live as mercenaries is not a proper life. Settling down is how Arden wants to live. Where it will be peaceful. It is what Arden wants from himself and others.

Affiliation: Good-Neutral, Faithful slave to Full-Moon?

Misc.: Ardens knows no magic whatsoever. He believes that the true art of cooking comes from the very hands and passion of the person, not the magics involved. To him, "cooking with magic is only a luxery". Noneoftheless, he is not a defenseless person and will fight if he must.

Abilities:
Chef's Knife - Arden brings his butcher knife to fight, throw, amputate, etc.
Pan Fried - Using pots and pans as weapons will not only get the job done, but may make a good lunch.
Oil Spill - If available, Arden will not hesistate to toss boiling oil at his opponents.
Poisonous Food - Arden will poison edible food or least make them vomit or have a terrible stomach ache.
Lit Aflame - Whether it be gas or oil, he will find a way to light them on fire.

Talents:
Cooking - Arden has an excellent taste for food.
Baking - Using the oven is a must for a cook.
First Aid - Ardens knows the basics to help different types of wounds.
Basic Weaponary - Ardens knows the basics of using weapons, but does not know any advanced techniques.
No Fist Combat - Arden will not fight directly with his hands. He needs them to cook.

---

As for Jareck, it kind of bugs me that he's a semi-vampire. That's the only gripe I have.
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I am only a resounding gong or a clanging cymbal.
If I have the gift of prophecy and can fathom all mysteries and all knowledge,
and if I have a faith that can move mountains, but have not love, I am nothing."

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Last edited by Ignitedstar : 04-29-2011 at 07:08 AM.
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Old 11-25-2006, 11:29 AM
erwtenpeller
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Old 11-25-2006, 12:23 PM
Murloc Lover
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Old 11-25-2006, 02:47 PM
erwtenpeller
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Old 11-25-2006, 02:49 PM
Vig0r
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Old 11-25-2006, 08:15 PM
Ignitedstar
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Old 11-26-2006, 07:29 AM
Undead_Lives
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Old 11-26-2006, 08:40 AM
Ignitedstar
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Old 11-26-2006, 12:50 PM
erwtenpeller
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Old 11-26-2006, 10:46 PM
Undead_Lives
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Old 11-26-2006, 11:19 PM
erwtenpeller
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Old 11-26-2006, 11:20 PM
Plasma Dragon
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Old 11-26-2006, 11:25 PM
erwtenpeller
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Old 11-27-2006, 12:02 AM
Taur
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Old 11-27-2006, 01:44 AM
Ignitedstar
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Old 11-27-2006, 05:14 AM
Undead_Lives
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Old 11-27-2006, 06:04 AM
Plasma Dragon
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Old 11-27-2006, 01:58 PM
erwtenpeller
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Old 11-27-2006, 02:07 PM
erwtenpeller
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Old 11-27-2006, 10:55 PM
Undead_Lives
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Old 11-28-2006, 02:33 AM
Ignitedstar
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Old 11-28-2006, 01:08 PM
erwtenpeller
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