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Old 06-24-2006, 06:30 AM   #1
Werewulf
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Default Dam corpse! im never good with these...

i followed WH tut..and followed it as closly as my mind could..which is bad..

the corspe shows fine in viewers but ingame it turns into a MJ as if in a kids playground.(goin nuts, randomly appearing)


please..someone help me..
iv spent 20hrs on this b*stard ...im pretty sure this is the last bit needed to fix...

Rep+credits givin to those who give working advice on fixing it or fixing it for me and telling me the problem.

edit: as long as i have the mdl secure and funcional, i can cnp it everytime i change/edit/add an anim(thinkin of fixing afew later after peoples opinions)
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File Type: mdl RpgDragon.mdl (529.9 KB, 12 views)
File Type: mdx RpgDragon.mdx (194.2 KB, 9 views)

Last edited by Werewulf : 06-24-2006 at 06:33 AM.
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Old 06-25-2006, 11:32 PM   #2
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You need geosetanims to turn off the corpse while the death animations aren't running.

Edit: Didn't see you had them already...However, I fixed the third geosetanim to the settings of the first geosetanim. (The corpse was the second geoset and the midsection of the dragon - the third geoset)

I also gave your corpse material alpha levels at the correct times so that the corpse doesn't randomly appear during other animations. I'm going to pm the results so that n00bs don't steal it.

Re-Edit: hmmm....looks like I can't pm it...so, I'll post the dragon with some info missing and pm the info.
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File Type: mdl RpgDragon-werewulf.mdl (529.6 KB, 9 views)
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Old 06-26-2006, 07:49 AM
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Old 06-26-2006, 01:45 PM   #3
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nope, cant get it to work...
might be my side though..but i cnped but its hard since the dam site screws the mdl text..leaves no spaces...

the model now gets pauses and faults in its anims...

maybe you can use the paste bin at this site?
or www.savefile.com?
plz...
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Old 06-26-2006, 02:11 PM   #4
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