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#1 |
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User
Join Date: Mar 2006
Posts: 301
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NOTE: You have been redirected in order for our attachments to be made available to you. This will only last two minutes; these measures where taken to avoid hotlinking and bandwidth theft. To avoid these restrictions Log in or Register This program makes Warcraft III MDX files, once saved in
the MPQ, 60 to 70% of their original size. To use it, just run the program, click the button, and choose your file. Repeatedly using this program on an MDX and then editing it again may result in a loss of quality, so you may want to avoid overwriting your original files. The thumbnails are examples of how it affects file size and a side-by-side comparison of a squished and unsquished knight, showing that you can't see a difference. Last edited by Guesst : 05-20-2006 at 04:26 PM. |
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#2 |
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Missing You All at Wc3c
Site Owner
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So it merges nearby verts or something? How exactly does it 'squish' the file to conserve space?
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#3 |
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Rehabbing
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has this been tested at all and found virus free/working, this could be useful
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#4 |
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User
Join Date: Mar 2006
Posts: 301
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It zeros the least useful bytes, and then MPQ compression turns that into a lower file size. A lot of data (normals, for example) are stored with a lot more detail than you would ever see. The program zeros the two lowest-value bytes for a bunch of floats. Specificially, it goes after vertices, normals, tvertices, movement, rotation, and scaling.
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#5 |
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My vision is augmented
MDL & Resource Moderator
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Sounds good; usually I snap to grid anyway on the geosets, but animation data could do with it in a lot of cases. Will have to examine this.
__________________EDIT: Preliminary tests show no apparent loss of quality, so there's no reason not to approve this. |
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#6 | |
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Missing You All at Wc3c
Site Owner
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In that case I approve it on behalf of the art section, however please make sure to include the following so that it meets the tool requirements:
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#7 |
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User
Join Date: Mar 2006
Posts: 301
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It does.
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#8 |
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Missing You All at Wc3c
Site Owner
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Great, off she goes, then!
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#9 |
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Superuser
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This tool has incredible potential. I'm gonna have to fun a few mroe tests to see how well it works, but it's looking good so far.
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#10 |
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Free Software Terrorist
Technical Director
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Mind sharing sources?
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#11 |
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Moderator
Code Moderator
Join Date: Feb 2006
Posts: 1,405
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Clever hack, Guesst.
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#12 |
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Rehabbing
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wow this could significantly reduce the size of my map, I am excited !
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#13 | |
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User
Join Date: Mar 2006
Posts: 301
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Quote:
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#14 |
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xyzi - our universe
Join Date: May 2005
Posts: 742
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Very good! +Rep
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#15 |
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n1nja
Join Date: Dec 2005
Posts: 211
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Tested it on Black_Stan`s models and it screwed up some small parts of them.
Don“t know if it works better on other models. Nevertheless good tool |
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