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#1 |
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User
Join Date: Feb 2006
Posts: 11
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hi i will soon post my map here hope u will give some good feedback could u tell me an good respawn system like the one in custom hero arena please help me...
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#2 |
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Vast Graphics Animator
Project Leader: WotTH
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http://www.wc3campaigns.net/showthre...respawn+system
__________________Thats one of the resources for a creep respawn system made by johnfn. |
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#3 |
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User
Join Date: Feb 2006
Posts: 11
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an respawn sys where creeps get a little bit stronger each time they die like in CHA (custom hero arena)!
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#5 |
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User
Join Date: Feb 2006
Posts: 11
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no dont be sorry i would just like it to be a map where u cant just kill the creeps in one hit i u know what i mean...
Post 2: could any1 help me? PLZ Edited by Blade.dk. Reason: Double post. |
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#7 |
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User
Join Date: Feb 2006
Posts: 11
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could u help me wit an duel sys then???
hehe im not so good at making maps.... ![]() |
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#8 |
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User
Join Date: Apr 2006
Posts: 30
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If you are only new to map-making, then it would be foolish to start up a project. Fiddle around with the Editor; read some tutorials, and then perhaps think about starting up a project. Also, when posting projects, remember to read these guidelines first.
__________________Also, it says your map is version "0.1". Your better off saying that it's in-development, as "0.1" isn't a real version number. |
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#9 |
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Working on AoBM
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this should be moved to triggers, and putting a title of each of your posts doesnt make you better than anyone else
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#10 | |
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User
Join Date: Apr 2006
Posts: 30
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Quote:
My sincere apologies if subjecting my posts offends you. I will stop doing it now . |
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#11 | ||
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Two Blue
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Quote:
That was quite rude... Quote:
0.1 is a real version number.... It may not be a real version number the way YOU version your maps, but it can be the way he doas. As for making a creep spawning system like that, its not as simple as it may at first seem. Gotta check the number of heros in the area, spawn the appropreate number of creeps without zergin' the players, set their levels (if they are heros), and select appropreate locations for them to be spawned (spawning something half the map away from the only person in the area? =/) |
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#12 | |
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User
Join Date: Apr 2006
Posts: 30
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Quote:
My apologies (again). You are correct; my biased opinion got the better of me. I was merely intending to suggest a different one, but hey, if it works for you, then it's fine. |
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