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Old 04-04-2006, 09:46 PM   #16
kaldoreielf
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it ISNT flat, you probably cant see it, but i changed it, i have read the tutorial and i added flowers tile variation, height and trees. If you don't like it, tell me what to add.
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Old 04-05-2006, 02:32 AM   #17
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Maybe you should think about completing it first? You have a good amount of doodads around the farm but almost none farther away from it.

Also, the height looks unnatural as part of the farmland in one of the pics is risen too. Unless hes farming on steppes, that would be nearly impossible.

Then you need a sky to offset that ugly black in the blackground.
I am not sure about the type of tone you want it to have, but add at least
SOME level of fog, though it can range from barely visible to pea soup thick.

As far as terrain variation, you might need some. If you notice, like 95 % of your terrain is Lordaren Summer Grass (?). Instead, try cycling that with 2 other similar grasses to give the natural feeling of "imperfection".

A good place to either raise or lower the terrain while still keeping changes subtle is around and on trees. What you should do (excluding the farmland) is take a size one raise tool and go through and raise the trees and see how it looks. Add other areas too if you want. Then smooth them out.

Finally, try adding more doodads like ferns and bushes. I think there is a link to animated grass. That would be perfect for you. To really make this scene good, try adding some water and maybe connect it through a canal to a well. That would be pretty neat.

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Old 04-05-2006, 10:15 AM   #18
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Add fog like it tells you to in the tutorial? And what tile varyation all I see is grass and path. If you can't grasp the simple concept of tile varyation and height difference after reading my and gitlichs tutorial then well, I honestly don't know how to help you. But as the terrain is right now, it looks flat as a pancake except for the little hill the farm is on. You can see the edge of the map. It has no fog or sky, and no tile varyation. And god forbid you might take some of this advice instead of complaining about me trying to help you, and after all, some of this is actually up to your imagination and skill.
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Old 04-07-2006, 06:30 AM   #19
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I never complained about you helping me... anyway do you think I should make it all on hills? or put in some "Noise"?
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Old 04-07-2006, 10:38 PM   #20
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Noise is messy, raise land manually.
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Old 04-08-2006, 12:15 AM   #21
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I made some more hills, and I added some tile variation:
Click image for larger version

Name:	Farm1.jpg
Views:	26
Size:	65.8 KB
ID:	4105

Click image for larger version

Name:	Farm2.jpg
Views:	28
Size:	71.5 KB
ID:	4106

Click image for larger version

Name:	Farm3.jpg
Views:	23
Size:	55.5 KB
ID:	4107
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Old 04-08-2006, 12:53 AM   #22
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Better. However, zoom in for your screenshots cause its kinda hard to see. Also crop them next time. Try going through with the smooth tool because now it looks like a nuke just hit the place. Try adding some more doodads like bushes or ferns or animated grass. Overall, looks much better than before.
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Old 04-08-2006, 01:01 AM   #23
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Thank you, I will do some close ones soon, and what is crop?
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Old 04-08-2006, 03:55 AM   #24
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Quote:
Originally Posted by kaldoreielf
Thank you, I will do some close ones soon, and what is crop?

To edit your picture to remove UI. You can use paint to do that.
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Old 04-08-2006, 04:09 AM   #25
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NOTE: You have been redirected in order for our attachments to be made available to you. This will only last two minutes; these measures where taken to avoid hotlinking and bandwidth theft.
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EDIT: OMFG, I done all that extra terrain for nothing, I forgot to save it!!
Oh well, heres the extra pics; I had to change the terrain, because I forgot to save it
Click image for larger version

Name:	Farm1.jpg
Views:	66
Size:	78.0 KB
ID:	4109

Click image for larger version

Name:	Farm2.jpg
Views:	16
Size:	76.6 KB
ID:	4110

Click image for larger version

Name:	Farm3.jpg
Views:	16
Size:	86.0 KB
ID:	4111
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Old 04-09-2006, 07:48 AM   #26
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here are some edited ones, I added fog and raised some terrain...
Click image for larger version

Name:	Farm1.jpg
Views:	25
Size:	64.9 KB
ID:	4174

Click image for larger version

Name:	Farm2.jpg
Views:	19
Size:	77.3 KB
ID:	4175

Click image for larger version

Name:	Farm3.jpg
Views:	20
Size:	69.1 KB
ID:	4176

Click image for larger version

Name:	Farm4.jpg
Views:	19
Size:	68.2 KB
ID:	4177

Click image for larger version

Name:	Farm5.jpg
Views:	21
Size:	72.0 KB
ID:	4178
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Old 04-09-2006, 09:36 AM   #27
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Ok that looks good now all you need to learn how to do is learn to take a proper screenshot so we can't see the map edges and crap. Also crop your images because the WE interface is annoyinh.
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Old 04-09-2006, 09:51 AM   #28
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ok, so everyone what you rate this out of 10? 10 being the best.
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Old 04-09-2006, 01:48 PM   #29
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Im never very good with scaling things from 1 to 10, but in my opinion it has been a big improvement. It looks pretty nice, so just a big guess, a 7?
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Old 04-09-2006, 02:47 PM   #30
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Good job Kaldoreif, just look at your first screens and look at your final product... A big difference... For that reason plastic said u "read the tutorial(s)"

Very nice 7/10
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