|
|
#1 |
|
Map Dev *********
Respected User
|
NOTE: You have been redirected in order for our attachments to be made available to you. This will only last two minutes; these measures where taken to avoid hotlinking and bandwidth theft. To avoid these restrictions Log in or Register Elimination is a shooter tactics map, where players use various items and weapons to eliminate their enemies.
There are four modes in the map: Assault (team): Two teams spawn on different sides of a fortress. The team that has most players inside this fortress controls it, and will recieve points every few seconds as long as they are in control. The goal is to hold the fortress untill the team has gathered enough points. Flag Fight (team): Uses the same terrain as Assault, but instead of capturing the fortress the goal is to capture flags from the enemy base. There are 3 flags in each base, and they all need to be captured to win the game. Deathmatch (free for all): The usual kill-all-enemies mode. Weapons and items randomly spawn as you play, and the player with most kills after a set amount of time wins the game. Rabbit (free for all): Hold the rabbit for as long as possible, while all other players chase you around the map, trying to get their hands on the rabbit. The first player to have held the rabbit for a set amount of time wins the game! There are a total of 10 weapons and around 20-30 items in this version. Weapons are sorted into two categories: Primary and secondary. You can have one primary and one secondary at the time, and they have to be reloaded seperately. The weapons need to be aimed at the enemy in different ways, depending on what weapon it is. The sniper rifle, for example, fire a fast long range bullet toward the targeted location. The first unit to hit the bullet will take alot of damage. Another example is the shrapnel gun. This weapon fires a group of shells into the air, that lands in a line at the target location. This map requires a few minutes to learn, therefor playing with random people on battle.net is hard since most players leave if they don't start having fun within 30 seconds. So please take the time to learn the game before judging it :) Elimination Forums: http://82.170.159.98/?p=forum&id=16 Last edited by GaDDeN : 01-18-2006 at 05:21 PM. |
|
|
|
| Sponsored Links - Login to hide this ad! |
|
|
|
|
#2 |
|
MSc
Cinematics Moderator
|
This game stays fun. I will probably never bore me. Unless the other players really suck.
__________________There are so much funny little strategies you can come up with, using grenades and explosives. Great map :) |
|
|
|
|
|
#3 |
|
Free Software Terrorist
Technical Director
|
Maximum number of players is ?
__________________ |
|
|
|
|
|
#4 |
|
MSc
Cinematics Moderator
|
12
__________________ |
|
|
|
|
|
#5 |
|
Free Software Terrorist
Technical Director
|
Ok will have to edit the thread's title
__________________ |
|
|
|
|
|
#6 |
|
Map Dev *********
Respected User
|
Sorry bout that, i assumed the posting rules were the usual "dont spam, dont double post" etc. so i just posted.
Tried it yet? :) |
|
|
|
|
|
#7 |
|
Free Software Terrorist
Technical Director
|
where's the staff? somebody should have tested this already, I can't make my LAN work anymore so I can't test it.
__________________ |
|
|
|
|
|
#8 |
|
SPOON!
Respected User
Join Date: Sep 1983
Posts: 4,899
![]() ![]() ![]() ![]()
|
Vote in favor.
__________________ |
|
|
|
|
|
#9 |
|
.
Respected User
|
I really enjoyed playing this map, some weapons was a little weird, but it was very funny.
__________________I vote in it's favor too. P.S.: Never play this map in windowed mode. |
|
|
|
|
|
#10 |
|
MSc
Cinematics Moderator
|
true, window mode makes it like.. impossible :) You already need to move your hand from the left side to the right side of the board (spells/items) which is hard :)
__________________ |
|
|
|
|
|
#11 |
|
Procrastination Incarnate
Development Director
|
This map has my aprooval, but I'm not sure it should count since Gad and I are in the same clan. :)
__________________ |
|
|
|
|
|
#12 |
|
Free Software Terrorist
Technical Director
|
I checked it for a second in single player and it seemed interesting, although I didn't play at all. But I think it is good enough to be in the section
__________________ |
|
|
|
|
|
#13 |
|
Evil Overlord
Join Date: Jan 2006
Posts: 1,416
![]() ![]()
|
Fantastic map, just needs more weapons perhaps a few chars more variations of items etc.
__________________ |
|
|
|
|
|
#14 |
|
Map Dev *********
Respected User
|
Well im trying to spread this version and get it popular before i release any new versions :)
edit: added a link to eliminations official forums in the start post. Heres the link: http://82.170.159.98/?p=forum&id=16 Last edited by GaDDeN : 01-18-2006 at 05:17 PM. |
|
|
|
|
|
#15 |
|
User
Join Date: Jun 2004
Posts: 66
|
Very fun game. The map I am making now is actually based on the general idea of combat in this map (not copying the map at all, though, just sort of the aiming/dodging system).
|
|
|
|
![]() |
| Thread Tools | Search this Thread |
|
|
|
Donate |