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Old 12-28-2005, 09:40 AM   #1
olofmoleman
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The Devonian Sea with lots of prehistoric creatures
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File Type: jpg DevonianUnderwater.jpg (145.2 KB, 3278 views)
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Old 12-28-2005, 07:27 PM   #2
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any special reason you post all these dinousaur terrain pictures? they look realy nice and all though
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Old 12-30-2005, 02:51 PM   #3
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The dirt tile really ruins it. You should use ruins sand or soemthing a bit more suitable.
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Old 12-31-2005, 09:17 PM
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Old 01-01-2006, 09:48 AM   #4
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this is what gitlich told me when i asked:

the underwater effect is achived mainly be fog. use a custom fog colour (presumably blue, although, some shades of green/turquoise could produce some as yet unseen atmoshperes) and dencity that best fits your needs. also use the fogged sky, so that no sun or clouds are vissable on the underwater horizon. many people also choose to use the moon or sun beam weather effect to mimick light rays piercing through the waters surface. as far as i know, it is impossable to create a surface to the water. while you may wish to use the moonwell's ability model to create a surface layer of water, the fog and weather effects would make it appear as though environment above the waters suface is still underwater
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Old 01-01-2006, 10:39 PM   #5
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Quote:
Originally Posted by Metal_Sonic64
The dirt tile really ruins it. You should use ruins sand or soemthing a bit more suitable.
Well, this was actually a bit of a test to see how good I could do underwater terrain, this was my first try.
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Old 01-01-2006, 11:15 PM   #6
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I love your prehistoric models and how they fit in the war3 engine.
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Old 01-05-2006, 08:24 AM   #7
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they were made for wc3, what else would you expect?
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Old 01-07-2006, 08:27 PM   #8
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This one's really well done too, but I might suggest making the rocks more grey, and the sand more white. I suppose you could look at some underwater pics for reference, but I like it though.
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Old 01-07-2006, 09:41 PM   #9
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using recent pics of undersea environments wouldn't be that good as an example, 'cause that environment is supposed to be more then 200 million years ago, can't remember how much exactly... the surroundings look different now.
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Old 01-12-2006, 02:44 PM   #10
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I think the models AND the terrain are really great! The underwater effect is very good

Great work!

cya
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Old 02-25-2006, 01:55 AM   #11
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it is ok but i agree with Metal_Sonic64 the dirt ruins it
(you can actually see tufts of grass poking out of the ocean floor)
like the prehistoric units though.
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Old 10-05-2006, 11:51 PM   #12
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Wow, Nice!
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