wc3campaigns
WC3C Homepage - www.wc3c.netUser Control Panel (Requires Log-In)Engage in discussions with other users and join contests in the WC3C forums!Read one of our many tutorials, ranging in difficulty from beginner to advanced!Show off your artistic talents in the WC3C Gallery!Download quality models, textures, spells (vJASS/JASS), systems, and scripts!Download maps that have passed through our rigorous approval process!

Go Back   Wc3C.net > Warcraft III Modding > Developer's Corner > Cinematics
User Name
Password
Register Rules Get Hosted! Chat Pastebin FAQ and Rules Members List Calendar



Closed Thread
 
Thread Tools Search this Thread
Old 03-19-2003, 01:32 AM   #1
Mountain Giant
User
 
Join Date: Mar 2003
Posts: 39

Mountain Giant has little to show at this moment (0)

Default

1. how do DK get the side of the mountians so vertical in COTN. I keep using raise and plateau but i can only get it too a 65 degree angle?

2. how do you overlap doodads and buildings a like the archways in COTN underground?

3. how do you get more tiles cause i noticed that there was more then the max of tiles in the 2nd part of part 4 in COTN

any help on these question would be greatly apprecitated
Mountain Giant is offline  
Sponsored Links - Login to hide this ad!
Old 03-19-2003, 06:20 AM   #2
Nuladion
User
 
Join Date: Feb 2003
Posts: 710

Nuladion is on a distinguished road (10)

Default

1. Use th raise tool and raise your terrain as hgh as you can! The click with the plateau tool on top of the hill. You get a nice steep cliff!

2. Select the doodad, hold CTRL and move your doodads with the numpad (4, 8, 6, 2). Also you can change the height with CTRL and PageUp / PageDown!

3. I dont know, ask DeamonKiller

-- Nuladion --
Nuladion is offline  
Old 03-19-2003, 06:28 AM   #3
Mountain Giant
User
 
Join Date: Mar 2003
Posts: 39

Mountain Giant has little to show at this moment (0)

Default

ty for your help
Mountain Giant is offline  
Old 03-30-2003, 06:02 AM   #4
Ceo
 
Posts: n/a
Default

3. type in the tilesets manually in to zepirs map editor, each tileset has a unique code....
 
Closed Thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off


All times are GMT. The time now is 01:33 PM.


Donate

Affiliates
The Hubb http://bylur.com - Warcraft, StarCraft, Diablo and DotA Blog & Forums The JASS Vault Clan WEnW Campaign Creations Clan CBS GamesModding Flixreel Videos

Powered by vBulletin (Copyright ©2000 - 2014, Jelsoft Enterprises Ltd).
Hosted by www.OICcam.com
IT Support and Services provided by Executive IT Services