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Old 10-12-2014, 07:25 AM   #1
Darkfang
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Default Duel of Gods V1.04





SCREENSHOTS AND GUIDES


Getting Started







SHOPPING







HEROES


Jaina










Updapte Log

Updapte 1

Added two new items (Mana Essence and Manastealer), added a new shop, reduced towers initial damage and fixed their armor. Also increased their scaling damage.


(May 9, 2014)

*Added a particle to the Bowrunner wich signals his target (If the target hides from sight he wont aim his shot).
*Reduced the cast range of the Vash'j Hydra Sting.
*Added a new stat: Temper, reduces percentually the chance of getting hit by a critical strike.
*Added new items: Scarlet Lady (AD, Life Steal, Snowball), Dinasty Talisman (Temper, All Stats, Healing, Active), Ring of Protection (Temper, Armor, All Stats, Aura), Amulet (Temper), Staff of Reanimation (Spell Power, Life, Life regeneration, sustain, raise), Grim's Cloak (Magic Resist, Sustain, Mana and Life regen, Int).
*Removed the Assasin minion
*Increased the cooldown of the Necromancers/Druid Raise and reduced their minion duration to 30 seconds (from 40).


May 11, 2014

*Fixed a bug with the bottom towers
*Added a new stat: Armor Penetrarion
*Added three new items: Achilles' Armor (HIGH armor, temper, defensive), Crescent Moon (Armor Penetration, Damage), Piercing Spear (Armor Penetration, Damage).
*Increased the cast range of Blizzard (Jaina).
*Reduced the global movement speed of all heroes.
*Increased the max life of all heroes (different on each one).
*Added an armor detection system.
*Fixed the Cast point and Backswing of some heroes.
*Changed the icon of Searing Arrow for Tyrande, and reduced the manacost to 6
*Increased the base damage and manacost of Frost Arrows for Vash'j
*Fixed a bug with the Starfall
*Fixed a bug with the Scarlet Lady in wich the Item didnt add the damage it promised.


May 11, 2014

*Fixed a bug with the death timer and the ghost form.
*Added 2 new stats: Evasion, and Aim Chance.
*Added new items: Flashing Eye (Blink, movement speed), Sun Ray (Anti-armor, aim), lucky charm (evasion, temper, movement speed).
*Added a new Hero: The Pit Lord (Tank, jungler, hibryd, ganker). Recommend to try him, is very fun to use and he is just an insane hero.
*Fixed some bugs on the shop.


Jun 5, 2014

*Fixed a bug in wich the Pit Lord was taking insane damage from his w ability.
*Fixed a bug with the tp scroll.
*Added Manaless items for heroes whom do not use mana and did big fixes and modifications.
*Added the Mountain King (Muradin) hero, warrior hero who uses fury instead of mana.
*Fixed a bug in wich the Golden Ring was not addind the stats it promised.


Jun 8, 2014

*Added the Sunreaver (Kael), mage hero adept at using fire magic and manipulating mana.
*Added the Tribes Master (Cairne), Tank-Warrior hero, he uses fury and he is great at absorbing damage and dealing high amounts of AoE damage, has a high disruption potential and can be used as a jungler.
*Altered an aspect of Muradin passive.
*Fixed some minor bugs.
*Improved the AD hero detection system I was using, now the map should run a little bit better, with less lag.


Jun 11, 2014

*Added a new item; Wrathmace; bash, damage, strength, tier 3.
*Upgraded temper wich now affects bashing strike.
*Fixed some bugs*
*New icon for the heroes on the minimap.


Jun 26, 2014

*Mayor fixes on the Sunreaver; increased ratios, basic damage, fixed a bug on his W, etc.
*Increased the cooldown of the Thunder Clap for the MK
*Some fixes on other bugs
*Added a new Hero: the Warden (Maiev), assasin, energy, stealth, AD, offtank. Hope you enjoy, I wait your feedback.


Jun 26, 2014

*Fixed mayor bugs with many units
*Big changes on minions and towers.
*Fixed bugs and ratios on Maiev.


Jun 26, 2014

*Added a new hero: Illidan the Demon Hunter
*Fixed mayor bugs
*Towers now deal 33% less damage against melee heroes
*Nerfed minions


Jul 07, 2014

*Added a new hero: Cenarius the Keeper of the Grove
*Fixed bugs with the graveyard system and the jungle


Jul 15, 2014

*Updapted the item system to improve the buying of recipe items, also fixed some bugs with the minions.


Sept 25, 2014

*Changed the behavior pattern of the towers.
*Added a New Hero: Ciara, the Deathsinger.


V1.00

*Ok, those damned towers they sayd, those freaking towers they sayd :v

Now they behave like lol towers :D


V1.01

*And they sayd Blizzard didnt have any bugs :v Say Hello to the Crypt Lord.


V1.03

*Fixed a Bug with the BugLord
*Added a new hero.
*Fixed a bug with the towers.
*Heavily upgraded the shop.
*Added a new boot.


V1.04

*Fixed heavy bugs that caused lag
*Added new boots
*Added new icons
*Heavy fixes

Attached Images
File Type: png Duel of Gods.png (149.6 KB, 97 views)
Attached Files
File Type: w3x Dog V1.06 Optz.w3x (2.17 MB, 22 views)

Last edited by Darkfang : 10-29-2014 at 07:50 PM.
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Old 10-16-2014, 07:25 PM   #2
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Im waiting for comments o.o

Is this forum dead or something?
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Old 10-16-2014, 10:41 PM   #3
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Kinda sorta not really but yes.

We prefer to think of it as undead.
With regard to your original post, damage detection seems like an odd feature to list in the map's presentation. It is after all just a technical feature and mentioning it doesn't contribute much to our understanding of the gameplay.

There aren't really enough players left around to play 10-player maps, so we can't really try it out.
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Old 10-29-2014, 07:48 PM   #4
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Quote:
Originally Posted by Anitarf
Kinda sorta not really but yes.

We prefer to think of it as undead.
With regard to your original post, damage detection seems like an odd feature to list in the map's presentation. It is after all just a technical feature and mentioning it doesn't contribute much to our understanding of the gameplay.

There aren't really enough players left around to play 10-player maps, so we can't really try it out.


The map can actually be played 1vs1 or solo.
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Old 10-30-2014, 09:10 AM   #5
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Okay, I'll give it a try later tonight then. :)
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Old 11-28-2014, 08:05 PM   #6
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Quote:
Originally Posted by Anitarf
Okay, I'll give it a try later tonight then. :)

Any moderation? o.o
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Old 11-30-2014, 05:07 AM   #7
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Silly Darkfang.

Quote:
Originally Posted by Anitarf
...tonight...
=
Quote:
Originally Posted by Anitarf
...this year, maybe-probably...
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Old 12-09-2014, 08:34 PM   #8
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Yeah, sorry about that. I really meant to do it that day since I had time but then I apparently forgot. My computer has also been having some overheating issues lately so I don't want to try running any heavily triggered map until that is resolved. Not sure if that'll be this year.
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Old 12-13-2014, 11:12 PM   #9
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You need new moderators u.u, and well whatev im updapting the map and improving the gameplay a LOT, remaking the terrain, triggers and everything.

Quote:
Originally Posted by Anitarf
Yeah, sorry about that. I really meant to do it that day since I had time but then I apparently forgot. My computer has also been having some overheating issues lately so I don't want to try running any heavily triggered map until that is resolved. Not sure if that'll be this year.
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Old 12-14-2014, 07:54 AM   #10
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Quote:
The map can actually be played 1vs1 or solo.
Good stuff.
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