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Old 10-15-2006, 09:58 PM   #16
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Ok, 1 question.

I just need to reimport the models and c'n'p the doodas from the object editor, copy the script and it will all work ? ? ?
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Old 10-15-2006, 10:00 PM   #17
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Try it and find out?
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Old 10-16-2006, 05:44 PM   #18
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as far as i know it will, the only thing is you have to have the tiles in there and rename them the same, because the trigger tequires them to be the ground.
else the roof wont disappear ;)
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Old 09-06-2007, 12:23 AM   #19
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awesome! :D
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Old 01-08-2008, 04:13 PM   #20
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Hmm... Imported them to an existing map with your log house stuff, checked the names on tiles and roofs were correct, but they won't disappear. Tested on scripts from both maps.
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Old 01-09-2008, 01:32 PM   #21
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uhm, contact shadow1500 or any other jasser maybe?
i have no clue how jass or any other scripting language works... -.-'
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Old 08-21-2009, 09:10 PM   #22
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amazing work
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Old 08-26-2009, 09:54 PM   #23
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Very cool, indeed. Gives the game more of a WoW feeling, though i can't help but think of Elder Scrolls as well...Which is even cooler for me. Best of both worlds.
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Old 09-16-2009, 01:15 AM   #24
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how exactly is it that the roof is a structure and it is able to be removed?

The map doesn't open for me but that may be because it uses a special jass version, which I won't ever use. If anyone can solve my issue, it's worth some rep.
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Old 07-20-2014, 10:01 AM   #25
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Hey, this is an awesome set but plzz help me! I went into my map imported every MDX and BLP file then I opened ur map and basically copied (CTRL+C,CTRL+V) all of the tiles and walls and roofs to my map. When I place them they work fine, but when I place a window or a roof my world editor crashes!!!1 Help plzz
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Old 07-20-2014, 10:04 AM   #26
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PLZZ HELP!!!!! I imported all the MDX and BLP files into my map and then opened ur map and copied all walls roofs etc to my map. Everything work OK until I place a window or roof my WE crashes PLZZ HELP!!!!!!!
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Old 07-20-2014, 10:04 AM   #27
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BTW : +rep
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Old 07-20-2014, 10:07 AM   #28
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Quote:
Originally Posted by xXm0rpH3usXx
readme inside


The texture of the carpet is grey, u may edit the color tinting in the object editor to get almost endless carpet variations...


~rep shadow1500 for triggering and chriz. for animating~

plzz help when I place windows or roofs in my map in WE crashes!!!!!!
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