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Old 09-07-2009, 01:54 PM   #1
ragingspeedhorn
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ragingspeedhorn is a jewel in the rough (211)ragingspeedhorn is a jewel in the rough (211)ragingspeedhorn is a jewel in the rough (211)ragingspeedhorn is a jewel in the rough (211)

Approved Map: Dodge The Wisp Wheels

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Default × Zombies Vs. Jesus ×

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× Zombies vs. Jesus ×
spawn, seek, kill, repeat


Quick intro

God powers + zombies + Jesus = Fun.

Slay hordes of zombies in this arcade-style minigame using your wits, quick trigger fingers and a wide range of cool abilities.


So what is this?

This is Zombies vs. Jesus and it is somewhat of a arcade-style minigame map based around a simple yet entertaining concept. So what is that concept you ask? Well let me tell you my good man! In ZvJ you can play with up to 4 players in total, each controlling your own “god”. The gameplay is based around you not actually having a specific unit, but instead being this godly presence that have a wide range of abilities to use anywhere you like. These abilities you then use to kill the ever spawning zombies and monsters who has one goal and one goal only; kill Jesus. Your job as a god is then to protect Jesus from getting killed and eaten by the zombies.

When killing zombies you then gain experience, which you can use to level up your abilities or gain new ones, so there's something in it for being the best zombie squasher. The game is divided up in waves, which then increase in difficulty while adding new monsters and challenges as the game progresses such as boss waves.


Current development

Status
Alpha (playable, unreleased)

What is being done?
Currently the terrain are being finished, while work on spells has also begun.

What we need from YOU!
Ideas! Especially ideas for awesome spells. What would you like to slay/slow/stop a zombie with?


Screenshots

A few very early shots of the map...

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Credits

Map by
Linaze & ragingspeedhorn

Models, Textures & Effects by
Nasrudin
JetFangInferno
Punisher_x
WILLTHEALMIGHTY
Attached Images
File Type: png Jesus.png (136.2 KB, 187 views)
File Type: png Z1.png (827.8 KB, 197 views)
File Type: png Z2.PNG (869.6 KB, 196 views)
File Type: png Z3.PNG (874.1 KB, 187 views)
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Old 09-07-2009, 02:56 PM   #2
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Does it scale with the number of players? Cuz, if so I might have to check this out.
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Old 09-07-2009, 03:02 PM   #3
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It will scale with the number of players, yes, to allow the map to be played with 2, 3, 4 or even 1 player(s).
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Old 09-07-2009, 03:49 PM   #4
Callahan
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ZvJ...omg this is awesome concept!
Do you have a Jesus model?
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Old 09-07-2009, 03:55 PM   #5
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If you're going with 4 players I strongly recommend allowing the possibility of having 2 teams (up to 4 ppl each) pitted against each other, adding a competitive element.

When one team clears a wave it forcely spawns the next wave for both teams, so you can pressure/overwhelm the opposing team.
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Old 09-07-2009, 04:01 PM   #6
ragingspeedhorn
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ragingspeedhorn is a jewel in the rough (211)ragingspeedhorn is a jewel in the rough (211)ragingspeedhorn is a jewel in the rough (211)ragingspeedhorn is a jewel in the rough (211)

Approved Map: Dodge The Wisp Wheels

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@Callahan: Sadly no Jesus model, though we hope to get one at some point :-)

@Fulla: So sort of like Enfos? I like the idea, it brings more competition into the game, and more action and replayability too.
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Old 01-28-2010, 04:16 AM   #7
Archmage Owenalacaster
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Is this project still getting love?
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Old 01-28-2010, 04:01 PM   #8
ragingspeedhorn
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ragingspeedhorn is a jewel in the rough (211)ragingspeedhorn is a jewel in the rough (211)ragingspeedhorn is a jewel in the rough (211)ragingspeedhorn is a jewel in the rough (211)

Approved Map: Dodge The Wisp Wheels

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Need a new coder guy. I tried fiddling with it GUI-style, but results were mehh.
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Old 01-28-2010, 06:15 PM   #9
Fluff
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I saw the name of this map and wanted to leave WC3C forever. Then I saw it was ragingspeedhorn and appreciated the graphic at the top of the page. It might be worth checking out.
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