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Old 05-23-2009, 11:37 PM   #1
Denu
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This is my submission to the naga texturing contest at THW.

units\Undead\FrostWyrm\FrostWyrm.blp
units\Undead\FrostWyrm\starfield.blp

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File Type: jpg Nazjatar Leviathan.JPG (419.6 KB, 303 views)
File Type: jpg Nazjatar Leviathan2.JPG (141.0 KB, 29 views)
Attached Files
File Type: blp NazjatarLeviathan.blp (69.2 KB, 8 views)
File Type: blp DeepBlue.BLP (3.3 KB, 7 views)
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"Perhaps the implausibility of its own existence makes the skeleton think it hilarious to hide in a barrel, cackling intermittently for some three hundred years until a victim happens by?"

Last edited by Denu : 05-23-2009 at 11:38 PM.
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Old 05-23-2009, 11:52 PM   #2
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Good job pulling off this highly unfriendly unwrap :)

My only crit would be that the teeth are too dull; they need highlights and shadows to actually make them look like teeth. Is it possible to do anything with its nose horn? Or is that lost in the maze of the model somewhere?

I've got an image of the actual unwrap (along with those of the other Undead units) here. Give it a try, might just help out :)
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Old 05-24-2009, 12:01 AM   #3
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Shouldn't be too difficult to change the nose horn and the teeth. I can likely get that done by tonight.

If only I had that wrap at the start... I had to figure out the wrap the old fashion way
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Old 05-24-2009, 02:52 AM   #4
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Best, Frost Wyrm Skin Ever invented, +props
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Old 05-24-2009, 04:59 AM   #5
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The teeth look pretty good ingame now. I was never entirely sure what I should do for the horn. Is it okay as is? If not, then what exactly should I do with it?
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Old 05-24-2009, 05:31 AM   #6
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Better, but I still think they need more brightness to contrast properly.
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Old 05-24-2009, 05:35 AM   #7
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Wow. Nice skin, but why don't you make the horn white, so that it may serve as a horn? It looks like part of it's skin now. The 4 front teeth could use some more detail, all the other teeth look sweet in my opinion.
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Old 05-24-2009, 07:32 AM   #8
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Is the horn part alpha-able? If yes, I might think of something for it.
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Old 05-24-2009, 06:32 PM   #9
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Teeth are too gray, yellowish teeth would look more natural. Also, i agree with AR, they need more brightness.
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Old 05-25-2009, 05:22 AM   #10
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The horn should be white to contrast with the fact that everything else on him is the same exact shade of blue. Indeed, as the others have recommended, the teeth should be brighter and a little less pristine. I also wish the fin-like wings had a bit of orange in them to spice 'em up and make it not so droll-coautl-snapdragon-clone. The wing tips should probably look like claws or some such to break the monotony. (Biggest problem with the texture)
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Old 05-25-2009, 02:33 PM   #11
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I pretty much agree with everything that's already been said here.

Other than that, it's very well done :)
Especially considering the horrible unwrap :/

Plusses of reppz
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Old 05-25-2009, 08:21 PM   #12
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I probably wont do much of what has been suggested (excluding improving the teeth and horn) because the wrap really interferes alot. But I get the general tone and I totally agree. It is just way to monotone. I still have a few tricks up my sleeves that just might work. I will try them out. The nose horn and teeth come first though.
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Old 05-25-2009, 08:39 PM   #13
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It is a texture artist's job to work with the wrap, not give up because of it. You can do it. :)
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Old 05-25-2009, 09:11 PM   #14
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Aw Dusk..you've said that to me so many times :P
Denu, I love it, but I do agree with all of the above
And I would say maybe add some sort of stripes or something of the sort on the back to give it a less monotone look
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Old 05-26-2009, 11:23 AM   #15
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I thought this was a custom model when I first saw it, but it's pretty cool as a Frost Wyrm texture.
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