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Old 04-23-2007, 11:06 PM   #31
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I'm sorry for reviving, but this one hasn't been posted.

Code:
ReplaceableTextures\CommandButtons\BTNShadowPact
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Old 09-04-2007, 02:54 PM   #32
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He's only got a few left to go, why hasn't he edited this list in a year?
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Old 10-16-2007, 10:02 AM   #33
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Very useful information, thanks a lot.

P.S. I have never thought that those silly in-car units like Diablo are made by Blizzard itself, I thought they are some kind of modding...
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Old 12-05-2008, 02:50 AM   #35
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Hi modders . I have a simple question . Is there anyone who knows the hidden model files for Mountain King alternate form using Avatar , Alchemist alt form using Chemical Rage and also Tinker alt form using Robo-Goblin ? Thanks in advance .

Last edited by zeushammer : 12-05-2008 at 02:57 AM.
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Old 12-05-2008, 03:05 AM   #36
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I believe they are the normal models with the "alternate" animation tag added.

So use the normal model, and then do this to any units you want to use that model:
Trigger:
Animation - Add the alternate animation tag to (The Unit)
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Your spells are mostly ignored because they are not very cool so we aren't very excited to review/approve them, but you are incredibly persistent and won't give us an excuse to graveyard it. That is generally what results in a resource being ignored for a long time.

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Quote:
Originally posted by Kyrbi0
Huh. Almost makes me wish I had a girlfriend, to take advantage of today (wait, no, that's not what I meant... I mean, take advantage of the fact that it is international women's day... gah, never mind).
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Rome may not have been built in a day, but the Romans sure as hell didn't say "look at this great city we built guys!" when they had nothing more than a bit of stone and some cottages.
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Old 12-13-2008, 05:16 AM   #37
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Thanks pyrogasm . But i had been tinkering a bit in WE and i find out in Unit Editor for Units type choose this options

Art - Required Animation Names

Then type alternate n voila the "alternate" form is ready to use .

Last edited by zeushammer : 12-13-2008 at 05:17 AM.
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Old 03-19-2009, 01:00 PM   #38
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NOTE: You have been redirected in order for our attachments to be made available to you. This will only last two minutes; these measures where taken to avoid hotlinking and bandwidth theft.
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Sorry for necroposting, but I found this hidden icon in "war3x.mpq":

"ReplaceableTextures\CommandButtons\BTNStaffOfPurification.blp"
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As your see, it's a staff with the head of a unicorn, it's unused in-game AFAIK...
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File Type: jpg BTNStaffOfPurification.JPG (2.5 KB, 200 views)
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Old 03-20-2009, 04:44 AM   #39
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ReplaceableTextures\CommandButtons\BTNMantle.blp
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Old 03-24-2009, 03:03 PM   #40
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Table:
Click image for larger version

Name:	Charm.JPG
Views:	1
Size:	5.1 KB
ID:	41586ReplaceableTextures\CommandButtons\BTNCharm.blp

It's the beta version, from inside the war3.mpq. However, it's overwritten by the TFT Charm icon, so you'd have to extract it to use it.
(so then, maybe it doesn't fit in this list... Meh)
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Old 03-24-2009, 11:25 PM   #41
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DAMN. That would be a sweet icon for my Race Contest race...
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Quote:
Originally posted by Rising_Dusk
Your spells are mostly ignored because they are not very cool so we aren't very excited to review/approve them, but you are incredibly persistent and won't give us an excuse to graveyard it. That is generally what results in a resource being ignored for a long time.

The Spell Request Thread Done for, unless someone else wants to revive it...
It lasted a damn long time.

Please; Ask for Help Appropriately














Quote:
Originally posted by Kyrbi0
Huh. Almost makes me wish I had a girlfriend, to take advantage of today (wait, no, that's not what I meant... I mean, take advantage of the fact that it is international women's day... gah, never mind).
Quote:
Originally posted by Pyrogasm
Rome may not have been built in a day, but the Romans sure as hell didn't say "look at this great city we built guys!" when they had nothing more than a bit of stone and some cottages.
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Old 05-24-2009, 06:19 AM   #42
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You can access these hidden materials with Warcraft 3 Viewer.
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Old 07-02-2009, 01:07 AM   #43
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Found another one, Archian, you should update this thread sooner or later :P

"ReplaceableTextures\CommandButtons\BTNForceOfNature.blp"

It must have been used by the RoC BETA Arch Druid, it's rumored that it could transform into a wildkin...

EDIT: Whoops! This icon has been posted before, nevermind.

EDIT 2: Found another, yay!

"ReplaceableTextures\CommandButtons\BTNHauntedMine.blp"

EDIT 3: Icon finding spree xD

"ReplaceableTextures\CommandButtons\BTNHolyWater.blp"
"ReplaceableTextures\CommandButtons\BTNIllidanPrisonWagon.blp"
"ReplaceableTextures\CommandButtons\BTNLoadPeon.blp" and "ReplaceableTextures\CommandButtons\BTNUnloadPeon.blp"
"ReplaceableTextures\CommandButtons\BTNNightElfFishingBoat.blp"
"ReplaceableTextures\CommandButtons\BTNROBOGOBLINOff.blp" and "ReplaceableTextures\CommandButtons\BTNROBOGOBLINOn.blp"
"ReplaceableTextures\CommandButtons\BTNSupportBeam.blp"

Ok, that's all for now :)
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Last edited by Michael Peppers : 07-02-2009 at 01:44 AM.
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Old 07-02-2009, 06:08 AM   #44
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Well done!

Ye, I might get around to it.

+Rep!

Last edited by Archian : 07-02-2009 at 06:09 AM.
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Old 07-15-2009, 05:20 PM   #45
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Ok, this is kinda useless without the model, however... in "war3x.mpq" there is this texture: "UI\Glues\MainMenu\MainMenu3d_exp\FrostWyrm.blp".

It should be the texture used by the Alpha Frost Wyrm, the UV in fact is very similar to the one of the final Frost Wyrm.

Now let's hope someone will model it :D
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