View Single Post
Old 05-24-2009, 01:52 PM   #13
Michael Peppers
Michael Peppers's Avatar
Join Date: Jan 2009
Posts: 1,308

Michael Peppers is a jewel in the rough (188)Michael Peppers is a jewel in the rough (188)Michael Peppers is a jewel in the rough (188)


Originally Posted by Sunwarrior25
I just found out today, that you can add the AI to the map without doing most of the export stuff. Just click 'File > Add to map' and specify what path you want it to be. It'll add the AI to whatever map is open in the WE. Still, if all you need is the .ai file, then just delete the .wai file that appears as normal...

Just thought I'd post that bit of info. It's still a smart Idea to save the map, in case you need to change something later. (I dunno, is it possible to do what I just said in... say... 1.21?)

Ha! I got so accustomed to "no new replies" for this thread that I didn't check it in a while, sorry...

And... funny, I never ever seen that command (yes, it works on 1.21b), but it seems it imports the AI Data (.wai file), so I won't suggest that. If someone wants to use it, it's in the AI Editor anyway. :P

BTW, thanks for the new! :)

Super Secret Message

Don't tell anyone... but I know nobody's gonna review this... xD

Projects:Tutorials: Competitive AI Step by Step with AI Editor (Pending)
Resources: [AI Script] Michael Peppers's Melee AI template (Pending)
Michael Peppers is offline   Reply With Quote