Thread: SW:SA
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Old 02-08-2015, 05:02 PM   #34
Anitarf
Procrastination Incarnate


Development Director
 
Join Date: Feb 2004
Posts: 8,189

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2008 Spell olympics - Fire - SilverApproved Map: Old School Alliance TacticsHero Contest #2 - 3rd PlaceSpell making session 2 winner

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After a few more camera experiments, I went back to the original camera. It seems to work best.
I've also finally implemented damage and fighter respawning. I've also placed some more turrets so the map is more challenging to play.

When talking to iNfraNe, he gave me the idea of generating the terrain randomly, like Rao_Dao_Zao does. The more I think about it, the more I like the idea, so I think I'll be looking into that next.
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