Thread: LastOrder
View Single Post
Old 01-21-2009, 02:34 PM   #11
Rising_Dusk
Obscurity, the Art


Projects Director
Project Leader: OD
 
Join Date: Feb 2006
Posts: 9,729

Submissions (27)

Rising_Dusk has a reputation beyond repute (1192)Rising_Dusk has a reputation beyond repute (1192)Rising_Dusk has a reputation beyond repute (1192)Rising_Dusk has a reputation beyond repute (1192)Rising_Dusk has a reputation beyond repute (1192)Rising_Dusk has a reputation beyond repute (1192)Rising_Dusk has a reputation beyond repute (1192)Rising_Dusk has a reputation beyond repute (1192)Rising_Dusk has a reputation beyond repute (1192)

Hero Contest #3 - 1st PlaceApproved Map: Desert of ExileApproved Map: Advent of the ZenithHero Contest #2 - 1st PlaceHero Contest - Third place>

Send a message via AIM to Rising_Dusk Send a message via MSN to Rising_Dusk
Default

Quote:
Originally Posted by Vexorian
Though I suggest you to make a UnitIndexingutilities that doesn't use user data so that people are not disallowed to use it if user data is used by something else. hmnn.
Okay, I'll look into making a flavor of UnitIndexingUtils that doesn't require UserData sometime. I really think that UserData should be reserved for unit indexing anyways, since once you index the unit you have a port with which to associate infinite data to that unit.
__________________
Rising_Dusk is offline   Reply With Quote