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Old 12-08-2007, 12:05 AM   #12
kookflame
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Join Date: Feb 2007
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the MiniMap Protect Engine rather amuzed me(seems to be almost best method I even known).But the function In the demo map(I download the 4.1 version) had a mistake that the a unit would not shows its icon any longer if
it had been hiden once(an else..endif seems to be put the wrong place). what could be improved is that the engine has not tell the structs and neutral buildings that should have an icon in the fog.
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