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Old 04-17-2009, 09:03 AM   #5
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Use Get/SetWidgetLife is slower since it must check what it must do item, unit, destructable to who and how to change a life since in c++ we have classes of unit, destructable and item...

setunitstate knows that it will apply something to unit and in fact getwidgetlife and getunitstate are different getunitstate is a constant native...

and inlining means do not call function but use its actions directly and storing value in local and then destroying it is not a problem its of same speed exept you have to null that local effect but i think he did that so no leaks...
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