Thread: SpellEvent
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Old 04-08-2009, 01:10 AM   #2
Anitarf
Procrastination Incarnate


Development Director
 
Join Date: Feb 2004
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2008 Spell olympics - Fire - SilverApproved Map: Old School Alliance TacticsHero Contest #2 - 3rd PlaceSpell making session 2 winner

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I agree, getting all cast event responses to work for Finish and EndCast events is the main advantage here, not the speed. Regarding that, this system will definitely be faster at a certain number of spells, but it might take a lot of spells and even then the advantage will be marginal. I guess my point regarding speed is that it won't be slower (except in maps with too few spells to matter) than an individual trigger per spell, so the features the script brings don't cost you anything in terms of map performance.

Edit: Added a usage example to the first post.
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