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Old 07-16-2010, 05:31 PM   #12
vladimir3388
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Join Date: Apr 2009
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I'm working on some uber huge model, and that's probably why I got this error box during exporting. I'm using 3ds max5 with war3art tool

Guess what, almost all of my uvw unwarpings gets reseted after importing it to worldedit, but it looks perfect if I open the same mdx model via warcraft3viewer. Any suggestions?
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