Thread: BonusMod
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Old 11-02-2009, 03:52 PM   #31
grim001
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Quote:
Originally Posted by Mr.Malte
Id love you for a SetUnitAttackCooldown(unit,time) function.
So if time is 1.00 then the unit attacks every 1 seconds.
That would require a table of all default units' attack cooldowns, as well as the assumption that BonusMod is the only thing in the map affecting attack speed. I think it is more appropriate for some other script.
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