Anitarf - cool =) as for me your map (on the contest) was the best (after my XGM-Soccer ;) ) real nice physic but have some problems with camera + how i remember you have a constant vector for "pushing" it was 0 degree... or not i don't remeber you must make it more terrain orintainted and not constant !
PS the only real sys what i respect... because of usage of GetLocationZ(). my TPC use it for Z correction.
Anitarf - i all ready use it in my TPC =) for create more reallystic "bounces" but really the hole sys is to simple (i mean your example) but it's not areal problem + the performance is great !
PS the best system which i have ever seen ! (non my sys =) )
+10000 rep :D !!!