I've got a question: How deep can you influence the aspects of the game? I mean... Do you know of a method which can manipulate the attributes of an object? You know... stuff like determining and modificating an unit's armor, maximum HP/MP, and so on and so forth...
I do not really get how this whole system works (I lack advanced programming knowledge) so that is why I'm asking. Don't tell me that I am asking a stupid question, because I already know that, just giving it a try. :P And if not, is anyone capable of transfering a logarithm function from the C++ libraries to JASS? It would be great, because in some cases, such a function could prove very useful. :)