The problem with all these timer systems is that htey all have their own specific use in certain situations.
One timer system is much more suited in one map/script then another, and thats why we have like 10 of these systems floating around
To me it makes no difference, i make my own timer systems. If there was a very good tutorial fully explaining how attaching/hashing/pointers/handles works then I wouldn't be complaining but what inevitibly ends up happening is people end up using the completely wrong system
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