Quote:
Originally Posted by Fulla
- Detecting the blizzard attack event, then creating a trigger to detect/wait for the damage to happen, with a 3 seconds timeout.
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What? Where do you get this 3 second timeout stuff from? That isn't how it works at all. And no, it doesn't have any attack event stuff in it at all, it actually uses damage events. You obviously have not looked at the map or the code at all; it doesn't work in any way, shape, or form similar to what you're suggesting.
Quote:
Originally Posted by Fulla
I tested the map a bit, how comes you didn't add any spells?
I started casting blizzard/flamestrike, I thought you'd have set them up
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Quote:
Originally Posted by First Post
This system is only applicable if all of the damage from spells in your map is triggered. The only way this system is useful is if the only damage units deal themselves is from attacks.
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Blizzard and Flame strike the standard spells will not work unless the damage is triggered.
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