Thread: ABuff System
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Old 02-28-2008, 06:34 PM   #51
cohadar
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It counts to me.
I cannot use abuff because I have damage detection system of my own.
And 2 damage detections don't mix well as you know.

If you made it pluggable (separated it into multiple libraries) it would be much better.

This way you simply have a monolythic system that someone either has to use for everything from the start of making his map or not use it at all.
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