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Old 04-12-2009, 02:15 AM   #92
Rising_Dusk
Obscurity, the Art


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Quote:
Originally Posted by moyack
I had to use a damage detection code to detect when the unit is about to die instead of when the unit is actually dead
Hrm, I see. I hadn't really looked over the code, just going by the fact that everyone and their brother has basically said that it is okay for the database.

It would also be great if this system could 'require' the library of another DDS and make it work like that. It limits the portability of the system if it has a built in DDS. Maybe it could be 'okay' if the DDS really didn't do anything except interface with the Recycler system. (Then it wouldn't really be an external DDS)

Hrm.
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