View Single Post
Old 04-08-2006, 04:27 PM   #16
GaDDeN
Map Dev *********
 
GaDDeN's Avatar


Respected User
 
Join Date: Feb 2004
Posts: 788

Submissions (3)

GaDDeN has a spectacular aura about (93)GaDDeN has a spectacular aura about (93)GaDDeN has a spectacular aura about (93)GaDDeN has a spectacular aura about (93)

Approved Map: EliminationApproved Map: Stand of the PeonsApproved Map: Elimination Tournament

Default

Cool :) Well be prepared to face the same issue all maps of that genre has: Delay. The host allways has very short delay, while laggy players have huge delay.

A good way to counter this is to add some casting time when shooting, simply setting the animation backswing to 0,5-1,0 seconds is enough to reduce the delay problems. You can also change the maximum delay time in gameplay constants, but im not sure if that causes other lag problems.
GaDDeN is offline   Reply With Quote
Sponsored Links - Login to hide this ad!